ZBrush® 3.1 was instrumental to my work flow when creating a high ZBrush® resolution character like the Animation Mother.
ZBrush® allowed me to work in real time on her extremely complex forms, from adjusting the smallest detail, to making broad, over-all design adjustments.
Using the Transpose tools to shape, form, and pose the detailed individual body parts and hair strands saved me an incredible amount of time, and turned it into a fun and enjoyable process, allowing me to explore a multitude of options.
ZBrush® made it easy to work with all of my other digital tools such as ZBrush®, Photoshop, and Groboto, allowing easy data transfer between packages, allowing the strengths of each to shine through.
The deformation tools were used to create morphing objects in the holographic version of this image.