New ZClassroom Tutorial with Joseph Drust

Posted on June 19, 2009 by Pixologic Contributor

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Joseph Drust , Senior Character Artist at Vicious Cycle Software demostrates how to bake your ZBrush Materials into your texture. This is a smooth flow that gives the artist complete control in combining several different materials into one texture map.

In the tutorial Joseph will be using the advantages of the ZBrush plug-in Image Plane. 

CLICK HERE TO DOWNLOAD IMAGE PLANE

To take your texture to the next level download unique MatCaps from the MatCap Library

CLICK HERE TO VISIT THE MATCAP LIBRARY

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Enjoy your new ZBrush Material Adventure
Your Pixologic Team