Halo: Reach

Posted on February 18, 2010 by Ernest

Experience the development cycle of Halo: Reach and what they had to work with this time around.

5 responses to “Halo: Reach”

  1. It will be interesting to see what the final in-game-quality-level is given that they are starting with such detailed head models

  2. Jon says:

    this looks epic.

  3. Yongkiatk says:

    Wow..thank you for sharing..this is very cool.

  4. Ray says:

    Ive always enjoyed bungies art style, i used to play around with zbrush years ago now that im finally following my heart and doing what Ive always wanted to do *3d graphics* I was re introduced to zbrush and OMG i did not know it was such a powerful tool Ive been amazed over and over again just browsing the forums and looking on line, now if i could only get some money so i could get a full version and not the trial :p

  5. GHS says:

    Thats still interesting. Even after the release of Halo Reach.

Leave a Reply

Your email address will not be published. Required fields are marked *