Assembling the Art – Bioware Interview

ME2
Share

ZBrush3-4
At the time of its release in November 2007, Mass Effect took the Xbox world by storm. It quickly rose to become one of the best rated RPG titles in history. IGN gave the game the #1 slot it in its Top 25 list, while on the GameRankings aggregate ratings site the game came in only behind 2006′s Oblivion. Mass Effect quickly became known for an immersive, engaging story, fun game play, and of course beautiful graphics. It wasn’t long before the gaming community was champing at the bit for a sequel.

Read the Pixologic interview and see how Bioware use ZBrush as an essential tool for their development of Mass Effect 2!

Read the interview here.

Discuss the interview at ZBrushCentral.

Image Gallery

2 Responses to “Assembling the Art – Bioware Interview”


Leave a Reply






© 2014 Pixologic, Inc.
All rights reserved, Pixologic and the Pixologic logo, ZBrush, and the ZBrush logo are registered trademarks of Pixologic, Inc.
Various patents pending. All other trademarks are the property of their respective owners.