Bringing Iron Man’s Legendary Suit to the Big Screen.

Posted on June 17, 2010

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Stephen Holmes caught up with Legacy Effects, the team responsible for bringing Iron Man’s legendary suit to the big screen.

Here are a few quotes to wet your whistle:

“Because we’ve got experience at sculpting in the real world with clay we just go straight in with ZBrush and design it in there. It’s a quicker end result.”
Simon Webber – Concept Artist, Legacy Effects

“ZBrush is a huge part of what we do now to edit detail and the different processes that we use here now”.
Jason Lopes – Systems Engineer, Legacy Effects

Check out the full interview at develop3d.com.

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