Monthly Archive for October, 2010

ZBrush comes to Montreal



Come one come all ZBrush Users….Pixologic is heading to Montreal for the next ZBrush User Group Meeting!

Mark your calendars as registration has already begun – seats are limited and will be going fast! Attendees will have an opportunity to witness how talented ZBrush artists, David Giraud, Steve Jubinville and Magdalena Dadela are using ZBrush 4 in their daily pipeline. We will be showcasing several new features and tricks at this event.

Come and join us to see the power of ZBrush and why it is the world’s most powerful digital sculpting software!

Pixologic will also be an exhibitor at the Montreal International Gaming Summit (MIGS), so be sure to swing by our booth for one-on-one time with ZBrush developers!

We are also a proud sponsor of the ZBrush 4 Student Challenge (in association with Wacom) to conceptualize, create and complete a gaming character!

(There will also be the opportunity to enter a prize draw to win a free license of ZBrush 4 as well as receive a special show 20% discount coupon code on a ZBrush 4 license.)

Join the challenge here.

Both events will also provide the opportunity for you to enter a prize draw to win a free license of ZBrush 4 as well as receive a special show 20% discount coupon code on a ZBrush 4 license!

For more information, visit the ZBrush UGM Page.

We look forward to seeing you!

Montreal User Group Meeting
November 7, 2010
The Montreal Museum of Fine Art (in the Maxwell Cummings Auditorium
1379 Sherbrooke Street West
Montreal, Quebec H3G 1J5, Canada
2:00pm – 6:00pm

MIGS Conference
November 8 & 9, 2010
The Hilton Montreal Bonaventure Hotel
900 De La Gauchetiere West
Montreal, Quebec H5A 1E4, Canada

Comicon Challenge 2010



It’s that time of year again! As you may remember from LAST YEAR, the annual Game Artisans Comicon Challenge attracts some of the finest 3D artists around — and many of the top entries typically use ZBrush!

We wanted to do something a little bit different this time around. There have been a number of entries already making an appearance on ZBC, so we thought it would be nice to provide one handy place for them all to come together. To that end, this thread has been created!

If you are a ZBC member who is participating in the challenge, please do the following:

  1. Create a thread in the ZBrushCentral main forum with your entry. Be sure to include all those WIP images and some information about how ZBrush was used to bring your creation to the screen!
  2. Post your beauty shot in this thread and include a link back to your own.

The idea is to create a great gallery in this thread while also providing a way that people can go to see more about your work.

And if you’re not a ZBC member yet… what are you waiting for?

Good luck to all the entrants! We hope to see a good number of you in the winners list!

ZBrush Interview – Dragon Age: Origins



Electronic Arts has set a pretty high bar for the interviews that they’ve done with us. So far we’ve been able to speak with the art teams and share really great artwork from Mass Effect 2 and Army of Two. Today we are pleased to bring you a new installment — this time dedicated to one of the top RPG titles of all time: the award-winning Dragon Age: Origins!

Released in December of 2009, DA:O is a dark fantasy RPG created by BioWare as the spiritual successor to their famous Baldur’s Gate series. By creating their own world and rules system for the game, BioWare was able to break entirely new ground. Part of this meant a distinctive art style, a huge cast, and many diverse creatures.

While many of our past interviews have included high resolution images for your viewing pleasure, the team at BioWare wanted to go one better. They’ve also provided two spectacular animations that you won’t see anyplace else!

Click here for the interview.

Click here to discuss the interview on ZBrushCentral.

Creating a Motorcycle with ZBrush



Pixolator has posted a few videos on ZBrushCentral detailing his creation of a motorcycle. The bike, started during the development phase of Z4, was made to showcase the new ShadowBox feature for hard-edge modeling and also made use of the timeline feature to create the video.

See the final video on Page 1
Work-in-progress images on Page 2 and Page 13
Recorded modeling session Part 1 on Page 5
Recorded modeling session Part 2 on Page 10

Enjoy and Happy ZBrushing!

ZAppLink for ZBrush 4 is Now Available



ZAppLink is a ZBrush plugin that allows you to seamlessly integrate your favorite image editing software — such as Adobe Photoshop — into your ZBrush workflow. While in ZBrush, call up your image editing package and use it to modify the active ZBrush document or tool, then go straight back into ZBrush.

ZAppLink can work on different saved points of view for your model. What you paint in your image editor is then projected to the model’s PolyPaint or texture for more creative freedom.

With ZAppLink you can combine ZBrush’s powerful capabilities with all the painting power of the PSD-capable 2D editor of your choice, making it easy to create stunning textures.

ZAppLink features:

  • Send your document view to the PSD file editor of your choice for texture creation and modification: Photoshop, Gimp and more!
  • Projections in orthogonal or perspective mode.
  • Multiple view support: With a single click, send your front, back, left, right, top, bottom and two custom views in dedicated layers to your 2D editor. When your painting is done, automatically reproject all the views back in ZBrush!
  • Create character sheets based on your saved views with a single click.
  • ZAppLink works with PolyPaint, Textures based on UV’s and canvas pixols.

ZAppLink for ZBrush 4 has now moved out of the public beta stage and is ready for general use. Please follow the installation instructions listed at ZBrushCentral for a new installation or to update from the beta version.

Download ZAppLink v4 for ZBrush 4 Windows or Mac OS X

Cut & Paste: This Saturday in LA



LOS ANGELES! Don’t miss the flashiest stop on the 2010 Digital Design Tournament as we take our live design competition to the West Coast! 16 Designers live competing in 2D, 3D and motion design, fighting to claim their place at Global Champs….

Tickets are on sale at Eventbrite with special group rates when picking up four or more. The night promises to be an experience to remember with Converse setting up a special audience design activity and Show&Tell live presentations curated by our partners at Motionographer, Stash Media and Maxon. Select open bar sponsored by Media Temple from 7PM till gone.

Purchase your tickets now – They are tight and going fast! We will be checking tickets off the list at the door, simply bring your ID for verification. This is a 21+ event.

To receive $2.00 off the advanced ticket price, enter promo code zbrush when ordering online.

Saturday, October 9th 7PM
The Music Box at the Henry Fonda Theater
6126 Hollywood Blvd.

AFTER PARTY! Open bar from Media Temple, 11:00 till gone

Purchase Tickets

© 2015 Pixologic, Inc.
All rights reserved, Pixologic and the Pixologic logo, ZBrush, and the ZBrush logo are registered trademarks of Pixologic, Inc.
Various patents pending. All other trademarks are the property of their respective owners.