It’s time for another interview!
This time around we’re taking a departure from movies and computer games to bring you a spotlight on illustration! Olivier Thill and Benjamin Alcover are hard at work on a graphic novel created and rendered entirely with ZBrush and Photoshop.
You may have seen their work posted at ZBC before (if you haven’t, be sure to click the link to their thread, which is found in the interview), now we get to go into much greater detail as we talk about how ZBrush is being used for this groundbreaking project, how they get a cell shader style of render from ZBrush, and much more!
Read the interview HERE.
Discuss Olivier and Benjamin’s artwork and share your thoughts at the thread on ZBrushCentral.