Monthly Archive for February, 2011

ZBrush User Stories: Killzone 3

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Bring on the big guns!

Just a few days ago, Guerrilla Games released its newest and highly anticipated installment in the Killzone series. Developed for the PlayStation 3, this first-person shooter features eye-popping visuals that have resulted in the game being described by IGN as, “easily one of the best looking games on any current platform, and makes war-torn worlds look beautiful.”

The ZBrush artists at Guerrilla Games have been excited to share their work with the community at the earliest opportunity! We spoke with Senior Character Artist Rudy Massar along with Art and Animation Director Jan-Bart van Beek, who share great info about their work on this game. They also share enough ZBrush screens and high-resolution artwork to trigger an international incident. (We’re kidding here. Mostly!)

If you’re a fan of the Killzone series you’re going to love this interview. But even if you haven’t been following the game, ZBrush enthusiasts everywhere are sure to find something of note!

Read the interview HERE.

Join in the conversation on the ZBC thread at ZBrushCentral.

Be sure to also check out our many past interviews, which can be found in the ZBrush Artist Interviews forum and the User Stories page at the Pixologic website.

Eat3D Releases New ZBrush DVD

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Eat3D has just released another ZBrush tutorial DVD. This 7.5 hour course by Mike Jensen focuses on hard surface modeling by constructing a mechanical character.

Learn more about this tutorial at Eat3D
Find additional videos at our 3rd Party page

BornDigital creates ZBrush speed sculpting seminar!!

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BornDigital, a ZBrush reseller in Japan organized a speed sculpt seminar last week featuring ZBC top row artist: Koji Tajima. Koji created his sculpt from start to finish in 90 minutes in front of more than 200 Japanese CG artists!

See the movie of the seminar on YouTube
See Koji Tajima’s thread on ZBrushCentral
See the seminar presentation at BornDigital

Featured ZBC Thread: jmenna

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Top figurine and toy sculptor Joseph Menna, ZBC member jmenna, has posted some of his latest incredible sculpts including Captain Marvel and Lady Liberty herself. Creating detailed sculpts for companies like DC Direct and Bowen Designs, jmenna’s figures are at the top of their class. Check out his thread to see
his clean and beautiful figures and photos of his prototypes shown at Toy Fair.

View jmenna’s thread at ZBrushCentral

MPC uses ZBrush in Pepsi Ad

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MPC uses ZBrush in Pepsi’s “Times Square” Commercial. In this B movie inspired kung fu fight for a can of Pepsi, a few dinosaurs show up to get in the action.

See the full commercial HERE

Featured ZBC Thread: Ramirezz

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New to the Top Row today is ZBC member Ramirezz’s beautiful futuristic illustration based on a story by Ondrej Malota. The design and realism of his characters is extraordinary and the final illustration has a hazy romantic quality that really caught our eye. Starting out with ZSpheres, Ramirezz worked out his concepts, including costumes, in ZBrush before creating his final sculpt. Check out the the final illustration, character renders, and WIP pics, and check back for more posts from Ramirezz in the future!

View Ramirezz’s thread at ZBrushCentral

Featured ZBC Thread: Hanno Hagedorn

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ZBC member Hanno Hagedorn’s beautiful character sculpts for Uncharted 2 (Naughty Dog) are featured in this week’s Top Row. We really like the details and natural feel of his cloth and accessories: Made in ZBrush by a combination of tileable alphas with the stich brush and lazy mouse controls, the seams and edges of the garments are flawless. Check it out, you’re sure to find some inspiration for your next character!

View Hanno Hagedorn’s thread at ZBrushCentral

ZBrush in High Fashion!

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Designer Marc Bouwer ditched the runway years ago in favor of a digital version, but at this years Fashion Week he’s taking it one step further and going 3D. After shooting the model in front of a green screen, the animators come in and add their magic. Check out 0:56 into the interview, that’s when they show ZBrush.

View the interview on CBS News.

Featured ZBC Thread: Tazn

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Since joining ZBrushCentral a year ago, ZBC member Tazn has made some impressive leaps in his sculpting expertise and his recents posts (page 9) have garnered him a spot on the ZBC Top Row! His stylized vampire skull has some great creepy details and his renders based on the sculpture work of Aris Kolokontes are impeccable. We’re looking forward to seeing more from Tazn in the future!

View Tazn’s thread at ZBrushCentral

ZBrush User Stories: Frederik Storm

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It’s time for another interview!

Expanding on our User Stories featuring how and why artists and companies are using ZBrush in their creative workflow, this interview focuses on a young artist’s personal journey into the world of ZBrush. Nineteen years old at the time, Frederik Storm caught our eye from the moment he first presented artwork at ZBrushCentral. We were captivated by his enthusiasm, raw talent and very unique style, to say nothing of such artistic proficiency coming from someone so young! In this interview, Frederik talks about his techniques for getting a concept off the ground, hard surface sculpting and how he achieves great results with the new Best Preview Render mode in ZBrush 4.

We hope you enjoy this foray into the creative mind of a young, up and coming artist who represents the future of the industry!

Read the interview HERE.

Join in the conversation on the ZBC thread at ZBrushCentral.

Be sure to also check out our many past interviews, which can be found in the ZBrush Artist Interviews forum and the User Stories page at the Pixologic website.






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