Next-Gen Game Development with Unity3D Volume II: Softimage and ZBrush Production Pipeline

Posted on March 15, 2011 by Ernest

110315-Unity

This training product is designed for anyone who needs to learn professional next-gen game development with the powerful Unity3D engine. It focuses on advanced techniques for game modeling while using a mixed pipeline between the Unity game engine, Autodesk Softimage, and Pixologic ZBrush.

Read more about the tutorial at i3D Tutorials