Next-Gen Game Development with Unity3D Volume II: Softimage and ZBrush Production Pipeline

Posted on March 15, 2011

110315-Unity

This training product is designed for anyone who needs to learn professional next-gen game development with the powerful Unity3D engine. It focuses on advanced techniques for game modeling while using a mixed pipeline between the Unity game engine, Autodesk Softimage, and Pixologic ZBrush.

Read more about the tutorial at i3D Tutorials  

One Response to “Next-Gen Game Development with Unity3D Volume II: Softimage and ZBrush Production Pipeline”

  1. I am also starting to use unity 3d. It has been a couple of weeks now. Your article has helped me quite a lot. Thanks

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