Daily Archive for April 29th, 2011

New ZBrush Book: Sculpting for Games



ZBrush 4 Sculpting for Games: Beginner’s Guide is a new book from Packt that will help readers to sculpt machines, environments and creatures for their game development projects. Written by Manuel Scherer, this book covers all aspects of sculpting for games, right from developing concept art to integrating the available models with the game environment.

To read more about it, please visit www.packtpub.com

Featured ZBC Thread: ParkParkin



ZBC member ParkParkin (Dmitry Parkin) is featured in this week’s Top Row with some excellent character sculpts for the gaming industry and some expertly executed personal projects. He also includes a video of his entire modeling process for his frighteningly detailed “Necrophage” character. Check it out!

View ParkParkin’s thread at ZBrushCentral

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