Monthly Archive for July, 2011

Featured ZBC Thread: PSTCHOART



Recently featured on the Top Row for his Green Lantern concept designs, Tsvetomir Georgiev (ZBC user name: PSTCHOART) is at it again with this unbelievable sculpt developed from the concept art of Kosta Atanazov. Beautifully sculpted, detailed, textured, colored and rendered, this fantastical creature is a great example of the powerful features in ZBrush.
Let’s hope Tsvetomir gets around to posting more of his settings and WIP pics – we could all learn a lot from his masterpiece!

See PSTCHOART’s thread at ZBrushCentral

Featured ZBC Thread: bLawless



Brandon Lawless of Gentle Giant Studios (bLawless on the ZBC) has posted 4 of the cleanest, most polished sculpts you’ll see any time soon. The detailing in the gear of his Suckerpunch ladies is spectacular! And the smoothed perfection of the Hulk and Lady Deadpool busts presented at this past week’s Comicon are truly inspiring.

See bLawless’s thread at ZBrushCentral

Featured ZBC Thread: grassetti



The always inspiring Raphael Grassetti (grassetti on the ZBC) has started a new thread for a character sculpt inspired by the Mass Effect universe. Raphael breaks down his process from ZBrush sketch to modeling to detailing and the final render.

See grassetti’s thread at ZBrushCentral

Featured ZBC Thread: _Orb



Environment artist Michael Vicente (known as _Orb on ZBC) has recently posted some of the work he did on the video game “Crasher.” Unfortunately, the game is no longer available as the studio has closed it’s doors, but you can still enjoy the images on ZBC!

ZBrush at Comic-Con!



If you’re going to this year’s Comic-Con, make sure to stop by the Anatomy Tools booth (#5120) and say hello to Pixologic. We’ll be there on Saturday and Sunday afternoons giving ZBrush demos. Anatomy Tools will also have limited edition signed model busts from Jordu Schell for sale, as well as a 50% off sale on their miniature male skull (1/3 life size) and a raffle contest for some awesome prizes. More info is on our Comic-Con UGM Page, but here’s a quick overview:

ZBrush Demo
Saturday, July 23 & Sunday, July 24 – 1:00PM – 3:00PM
Pixologic’s lead 3D Application Engineer, Paul Gaboury, will be sharing new features and tips on how to use ZBrush in more than 10 different industries.

Raffle Contest
1st Prize: Free copy of ZBrush 4 (Mac or Win single user license) & “Introducing ZBrush 4” by Eric Keller
2nd Prize: Facial Expressions sheet – 8 key human emotions by
3rd Prize: Black Zipper Jacket, with logo valued at $60.00

August/September Workshop Register with Q&A
Talk to staff, past attendees, and sign up for the next workshop.

Jordu Schell: Limited Signed Model Busts only at the Anatomy Tools booth
From aliens to trolls, these Model Kit Busts can be purchased individually or as a set. Come by early since quantities are limited!

50% Off Sale: Miniature Male Skull (1/3 life size)
Anatomy Tools will be selling a limited quantity of their 1/3 life-size male skulls in neutral grey.

We’ll see you at Comic-Con!

User Group Meeting: Association of Medical Illustrators in Baltimore


Pixologic will be at the Association of Medical Illustrators Conference this Friday in Baltimore presenting the program “ZBrush: A Digital Sculpting Tool with Unlimited Possibilities” at Friday’s Techniques Showcase. Conference attendees can come for the presentation and stay for a Q&A with Pixologic’s own Paul Gaboury.

The Association of Medical Illustrators, organized in 1945, is a diverse, interdisciplinary group of professional artists with advanced education in both the life sciences and visual communication. Collaborating with scientists, physicians, and other specialists, medical illustrators transform complex information into visual images that have the potential to communicate to broad audiences. The work of medical illustrators promotes education, research, patient care, public relations, and marketing efforts.

ZBrush: A Digital Sculpting Tool with Unlimited Possibilities
ZBrush is a digital sculpting application that allows unparalleled freedom to create without technical borders. With ZBrush being a tool of choice for creating 3D anatomy Illustrations. Paul will be sharing the various techniques used today by leading artists to create anatomy pieces with the various tools found with in ZBrush. He will be giving detailed demonstrations on the popular ZBrush tools, ZSpheres, Shadowbox, Clipping Brushes, Spotlight and so much more. He will also showcase how quickly you can render with the new BPR render system that was released with ZBrush 4.

Friday, July 22nd
Johns Hopkins University School of Medicine, Armstrong Building
Baltimore, MD 90028

Find out more about the conference at the AMI Conference Website
For more information about the Association of Medical Illustrators, visit
Visit the Pixologic UGM Page here

Featured ZBC Thread: Stubi



Steve Jubinville has long been one of ZBC’s most popular artists. A long-time industry professional, his work has appeared in 300, Journey to the Center of the Earth, White Out, Shorts, DragonBall and more. In this thread he shares promotional game art that he helped create for recent titles such as Rift, Star Wars: The Force Unleashed II, Brink, Assassin’s Creed Brotherhood and the upcoming Elder Scrolls V: Skyrim. Odds are good that you’ve seen some of these images in magazines and even on the sides of buildings.

View Stubi’s thread at ZBrushCentral

Featured ZBC Thread: Lil’sister


From the time David Giraud (ZBC’s Lil’sister) first started this thread, it has consistently shown high quality work and highly imaginative characters. Recent posts have garnered this thread the Top Row status it well deserves. David specializes in characters that combine hard surface and organic details, showing the best of what ZBrush can do on both sides of the spectrum. David has posted some great new images, WIPs, and a timelapse video of his Woodsprite that we recommend for anyone interested in furthering their ZBrush techniques.

View Lil’sister’s thread at ZBrushCentral

Featured ZBC Thread: MFleuret



Max Fleuret’s (MFleuret) newest posts show off some excellent (though somewhat disturbing) sculpts! First up is a two-headed figure of Pennywise the Dancing Clown, the famed evil menace from Steven King’s “It”, based on some concept sketches by nebezial. Next on the thread are some modern Batman redesigns influenced by the game Batman: Arkham Asylum and japanime. Maxence provides WIPs and pics of his assets, so make sure to check it out!

View MFleuret’s thread at ZBrushCentral

The Gnomon Workshop Presents: Introduction to ZBrush 4 with Scott Spencer



The Gnomon Workshop has just released a new ZBrush Tutorial: Introduction to ZBrush 4 with Scott Spencer. With nearly 14 hours of lecture from one of the industry’s leading artists, this set provides the most comprehensive set of instructional videos ever created for ZBrush users. This DVD covers the basics through to advanced sculpting and detailing, as well as workflows and issues that may arise in production pipelines. This DVD is a must have for any ZBrush user.

View the promo video at The Gnomon Workshop’s Facebook Page

To purchase the DVD, visit The Gnomon Workshop
Become a fan of The Gnomon Workshop on Facebook for a 25% discount!

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