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Free 8 min. tutorial on Mixamo.com shows you how to take your characters from ZBrush into the Mixamo Auto-Rigger and quickly add rigging and animated movements to your character.
Mixamo presents the ultimate solution for ZBrush artists delivering assets into Unity3D. Speed up development time by rigging, testing, and animating your character on Mixamo.com – then download directly into Unity.
1. Create model in ZBrush
2. Auto-Rig & animate on Mixamo.com
3. Import to Unity 3D
Watch the tutorial at Mixamo.com