Free tutorial from

Posted on August 31, 2011 by Ernest

Free 8 min. tutorial on shows you how to take your characters from ZBrush into the Mixamo Auto-Rigger and quickly add rigging and animated movements to your character.

Mixamo presents the ultimate solution for ZBrush artists delivering assets into Unity3D. Speed up development time by rigging, testing, and animating your character on – then download directly into Unity.

1. Create model in ZBrush
2. Auto-Rig & animate on
3. Import to Unity 3D

Watch the tutorial at