Sneak Peek #3 OF ZBRUSH 4R2 – “Clay Time”

Posted on August 29, 2011 by Ernest

Pixolator presents Sneak Peak #3 of ZBrush 4 Release 2 – Making Time For Art, “Clay Time”!!! Discover more about one of the new core feature of ZBrush 4R2: Dynamesh.

“DynaMesh enables you to explore multiple concepts in a very short period of time. You do not need to create a base mesh to fit your target-concept, or even have a specific concept in mind. You may simply select a sphere, activate DynaMesh, and let your creative juices flow! It is exhilarating to freely reshape the mesh and quickly explore many ideas until you arrive at a concept worthy of progressing into finer detail.”

– Pixolator

Read Pixolator’s Sneak Peek Thread on ZBrushCentral

Pixolator presents, Clay Time:

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4 responses to “Sneak Peek #3 OF ZBRUSH 4R2 – “Clay Time””

  1. Peter Van Aken says:

    This looks like it may be integration of Sculptris algorithim.

  2. bluedeth says:

    Of course it is integration of Sculptris algorithm. I just would like to know does it make triangles or quads. Anyway, they buy sculptris few month ago, so, it was only question of time when will they integrate it in ZBrush. I cant wait to play with it. I am like kid who waiting new toy 🙂

  3. I'm really excited about this! says:

    I’ve been dreaming in clay time! Can’t wait!!!

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