The Gnomon Workshop has released two new free ZBrush tutorials from former Gentle Giant Studios and Ignition Entertainment character artist Mark Dedecker.
Texture to Displacement: Learn to create seams in cloth using polygroups based on the UV shells of your model and how to convert UV based texture files into a displacement map.
Displacement Tutorial: Learn how to generate 16 and 32 bit displacements and use the GoZ plugin to export your model.
View more about the courses at CG Channel










