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Our “live” ZBrush 4R2 Student Game Character Challenge at the Montreal International Game Summit (MIGS) on November 2, once again proved to be a great success with 20 students being challenged to create a ‘Time Bandit’ game character in ZBrush 4R2, “live” from scratch in 3 hours!
The contest was presented, mentored and judged on behalf of Pixologic, by the team of pro artists at THQ Montreal, lead by David Giraud and Marco “Splash” Plouffe –big thanks to you guys!
Creations were judged by the THQ panel on the basis of:
Artistic skill and overall design
Most creative and original interpretation of theme
Best use of ZBrush 4R2 tools and features
The ZBrush “live” real time challenge created a thrilling and captivating buzz, as students’ creations came to life on monitors and a large projection screen in the designated MIGS competition arena.
A big ‘thank you’ to the MIGS 2011 organizers, and to all student ‘ZBrushers’ who participated. We were very impressed with the standard of work and hope you enjoyed the experience and opportunity to show your artistic skills and creativity under the pressure and glare of fellow artists and students. We hope to do more live ZBrush ‘sculpt – offs’ in the future!
Gold – 1st place: Maxime Masse
Silver- 2nd place: Emilien Fontaine
Bronze- 3rd place: Jean-Philippe Toutant
Each receive a full commercial license of ZBrush 4R2
Special mentions and ZBrush training DVD’s go to: Obed Jose and François Bergeron Demers
Maxime Masse, the winner, commented:
“I didn’t know what kind of competition to expect but it ended up really fun. The theme (“Time Bandits”) was interesting but I had no actual design in head. I simply went ahead and figured it out along the way, which is one on the good things ZBrush allows us to do, especially now. The 3 hour limit is very challenging but I guess that’s what brings out your best. Thank you for the challenge and the opportunity!”
Please see the MIGS 2011 ZBrush 4R2 Student Game Character Challenge images below.
Images courtesy of the NAD Center.