Veteran sculptor David Goode recently posted an image of a bronze he had made from a ZBrush sculpt (the original sculpt can be seen here). Although David is a traditional sculptor at heart, he has found a home with ZBrush.
“I love ZBrush! All the annoying stuff is removed from the job. No armatures, no spraying and wrapping, and best of all, no mould making!”
Check out David’s thread and all of his amazing artwork at ZBrushCentral
The Gnomon Workshop has recently released a new video from tutorial from veteran artist David Lesperance. “Environment Sculpting” gives an in-depth look at David’s workflow when designing environments. He uses ZBrush to sculpt rocks with DynaMesh, create vines using ZSpheres, and more. This lecture is essential if you need to brush up on your environment creating skills.
David Lesperance has a degree in fine arts and has been working as an environment artist in CG entertainment industry for nearly 8 years. He is currently working with Microsoft and the 343 industry team on Halo 4. A few of his past projects include Mortal Kombat DC, Tony Hawk Ride, StarCraft 2, and Diablo 3, WoW Cataclysm, and the StarCraft projects (as part of Blizzard Entertainment’s cinematic division).
To purchase “Environment Sculpting with David Lesperance,” visit The Gnomon Workshop