Monthly Archive for May, 2012

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Illustrating A New Era: ZBrush And Comics

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ZBrushCentral artist, Raiden.D showcases the power of using ZBrush to create comic book illustrations. Check out his thread and witness the evolution of comic book art. You can visit the thread to see his personal gallery and watch a short tutorial on how these images become a reality.

Pixologic And Visualarium Present: Doing It Live With Paul Gaboury And Ryan Kingslien

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In what promises to be an information session you can’t afford to miss, Visualarium’s Ryan Kingslien and Paul Gaboury of Pixologic are set to take you deep into the world of ZBrush 4R3. In this hour long session, these two industry leaders will discuss a variety of topics while interacting with the audience live and in real time. Sign up today and take full advantage of this rare opportunity.

Keeping It Guilty

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Character artist Chris Whitaker or Funky Bunnies for you ZBrushCentral followers, unleashes his rendition of Dizzy from the popular Guilty Gear franchise. You can see more of his work by visiting his homepage. The funkybunnies 3d website is full of art, news, tools and some tutorials. This guy really gives back to the community and keeps it guilt free.

Getting Started with ZBrush 4R3

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The ZBrush 4R3 Getting Started Guide has arrived! This update includes overviews for Dynamesh, LightCap, FiberMesh, Noisemaker, Insert Mesh, Curve Method and more. Download the Getting Started Guide 4R3 and get sculpting!

Find out more and download here.

Purple Spandex Spinner

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ZBrushCentral’s own, HecM recently added some cool cartoon characters used in the newest SunFox Games offering. The Casino Job is the company’s first foray into the 3d games world and this slot machine is sure to keep you spinning. You can follow SunFox Games ongoing projects by visiting their homepage.

Family Affair: The Birth Of The Washington State University Cougar

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The father and son team of Chester and Mike Fields have successfully completed a monument for the Washington State University that will forever leave their mark on the community and school.

Take a look at the process and steps associated with this massive undertaking and witness how ZBrush is playing a vital role in taking traditional sculpting forward into the future.

You can see the precisionart ZBrushCentral thread here and read more about the incredible project by visiting the instructables step by step breakdown provided by Chester and Mike.

Visit Chester and Mike Field’s respective websites to catch a glimpse of their individual exploits.

Stepping Into The Dark With Darksiders II

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The highly anticipated sequel to THQ’s hit action adventure Darksiders is almost here. With an expected launch date scheduled for August, many devotees are chomping at the bit to get their hands on this one. This time around players get the chance to take a cold ride as Death in the fight between heaven and hell. To quench your inner thirst for death, check out Tyrone Maddams’ ZBrushCentral post here.

Back From The Deep

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ZBrushCentral member Nicholas G.C. of the Idaho Museum of Natural History takes us deeper than we’ve ever gone before with this giant sized Orca skeleton.

You can keep up with the latest in the world of the Idaho Virtualization Laboratory by visiting their website.

ZBrush France Competition: Greek Mythology

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For ZBrush french speaking artists, the ZBrush.fr community website just launched a new contest: “Greek Mythology”! Pure ZBrush sculpting!

Le site communautaire ZBrush.fr vient de lancer son nouveau concours de sculpture : “Mythologie Grecque”! A vous la sculpture à l’état pur!!

Visit ZBrush.fr to participate.

Art In Motion With Kurt Papstein

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Kurt Papstein aka KP Toons, wowed a capacity crowd inside the Gnomon School of Visual Effects Green Screen Hangar at the last UGM. Some ZBrushers are still reeling in the after-shocks of his unique approach to creating creatures and characters.

Take a closer look at how Kurt flexes the muscles of ZBrush with features like Timeline to generate dynamic poses and movement in his sculptures. You can see his workflow by visiting ZBrushCentral.






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