The long shadow is already being cast in anticipation for Industry Giants 2012. This year’s event is being held in Dallas, Texas and promises to be a real barn burner. Be sure to get your ticket while you can and take part in this extravaganza. Industry Giants has been going strong for a full decade. That’s right. Industry Giants is celebrating 10 years of bringing people together from the animation and art worlds. You’ll have a chance to rub elbows with the who’s who of industry professionals and network with the best in the business. It’s a great opportunity with guest speakers and Master Classes as highlights. Some of the guest speakers include our very own Paul Gaboury and ZBrushCentral member, antropus aka Kris Costa of ILM fame. BE THERE!
Daily Archive for September 19th, 2012
When it comes to mobile games, Gameloft knows how to deliver the goods. With epic hits like Six Guns, The Dark Knight Rises, The Amazing Spider-Man, The Adventures of Tintin and the ongoing Nova franchise; it’s safe to say you can count on Gameloft to meet your entertainment needs. With this latest offering, Gameloft delivers Wild Blood. The graphics rival home console gaming and the action is fast paced with mind boggling boss battles. This is the type of stuff you come to expect from your home console. The use of the Unreal engine is a first for the Gameloft crew and makes all the difference in the overall presentation of the game. Blood runs wild in this one. The squeamish need not apply. Be sure to get a copy today for your mobile device at the Gameloft homepage. Thanks to ZBrushCentral member, Dmitry Gaborak aka neverwintered for sharing the latest from the studio. You can see more of Dmitry’s work inside his user gallery.
Peter Konig is a man who needs no introduction in the world of freaky and creepy. He’s worked on some of Hollywood’s biggest blockbuster films and contributed his talents to the realm of video games. This latest ZBrushCentral post is nothing short of a twisted journey into the mind of a master designer. The Schpronk leaves us with the impression of an existence in a place where humans are walking bird feed. The fine detail Peter is able to pull from his sculpture work is something to marvel over. We’re excited to have this latest piece added to Peter’s already dense body of work.