Andrew Baker will be teaching a new program at Phoenix Atelier, Breathing life and presence into “DIGITAL CREATURES”! Using current digital software like ZBrush, Andrew shows you his design process and philosophy of conceptualizing a realistic creature or character for digital FX on a feature film. Designing a hero and generic orc like he does for The Hobbit from concept, sculpting, coloring, final pose/expression, final illustration and sculpture (Design Marquette and perhaps prototype). He’ll show how to use real life references and people to come up with fresh approach to an orc and create a character capable of speech and having presence on screen.
Take a step towards a better tomorrow and learn today at Phoenix Atelier.
Registration is open, with his program starting on January 27th, 2014. Sign up HERE.
Check out a demo that Andrew Baker did last year discussing his work philosophy and methodology a real insight to one of the most prolific creature designers working in the industry today.