Monthly Archive for March, 2014

Rat Breath

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Bruno Camara starts off his ZBSee sketchbook with a bang! The appropriately titled, “Sewer Creature” found it’s way onto the coveted Top Row.┬áThe Top Row is your chance to shine. Be sure to keep posting your work on ZBSee, you could be featured next. A long-time ZBSee member, Bruno is no stranger to hanging at the top. You can see more world class sculptures inside his user gallery or by visiting his website. Either way, it’s probably a good idea to keep a close watch over this guy. You never know what he’ll make next! Visit ZClassroom for video tutorials on rendering and material properties.

Whistle While You Work

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ZBSee is constantly updated with great examples of digital sculpting from around the world. The new visual capacity inside the forum means more pictures and more awesome posts 24/7. This gnome and grasshopper combo are no exception. Chris Tackett aka KrakenCMT, delivers another winner! He’s been a busy ZBrusher as of late, adding an awesome 90′s animated Batman to his user gallery among other projects. Be sure to stop by his website to see more.

 

 

The One-Two Punch

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Joe Menna is an established “fan favorite” on the ZBrushCentral forum. He’s been touted as the “hardest working man in the toy business”. Surely a play on an old James Brown reference, but nonetheless fitting. Lately, Joe and his wife Julianna have been actively working at tearing up the art scenes in major cities across North America. The pair have the perfect mix of digital sculpting and traditional skills working in their favor. With Joe as an established player in the toy game and Julianna featured in galleries from Philly to San Fran, you can bet this one-two punch is here to stay!

Threading The Future Of Fashion

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The Fashion Institute of Design and Merchandising (FIDM) is currently showcasing their “Motion Picture Costume Design Exhibition” celebrating the latest in blockbuster movie fashion. The designs fuse the best of the traditional design world with 3D printing and digital sculpting technologies. Visit the FIDM Museum & Galleries to learn more about the exhibit and see costumes from movies like American Hustle, Star Trek Into Darkness, Hunger Games and many more! You can learn more about how ZBrush was used to design costumes for movies like Man of Steel and Pacific Rim with this behind the scenes video featuring Legacy Effects.

From Screen To Print

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Mold3D is proud to present a 3D printing workshop designed specifically for character artists. If you’ve always wanted to take your characters from screen to print, this is the place to start! You’ll learn everything you need to know about bringing your ZBrush designs to life. Be sure to visit the Mold3D website for more details. Sign up today!

 

Learning From The Inside

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The CG Master Academy is set to host classes with some of the biggest names in the business. Be sure to visit their website for a complete breakdown of classes and high caliber instructors. This is a fantastic opportunity to learn ZBrush with professionals from some of the world’s leading studios. For more educational resources, be sure to visit ZClassroom.

 

 

A Heroes Challenge!

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The GameArtisans COMICON CHALLENGE sees it’s final day of public voting end today! If you haven’t already cast your vote, be sure to visit the GameArtisan’s website to giver your favorite a fighting chance. You can see a whole host of ComicCon Challenge workflows by visiting the our dedicated thread inside ZBrushCentral. We can’t wait to see who takes home the top spot.

 

 

Grabbing It By The Horns

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This messenger of death comes to us from ZBrushCentral artist Alerton. The Cleric is part of the Hollywood Collectibles line and available now in all its 1:4 scale glory! Be sure to get yours today. There’s a whole host of new and old favorites waiting to be added to your collection. Visit Alerton’s user gallery to see more awesome digital sculptures on the ZBrushCentral forum.

 

Sculpting Our “Face Off”

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Be sure to tune into SyFy network’s hit television program, “Face Off” on March 25, 2014 to see ZBrush in action. The program will feature ZBrush artists Zack Petroc, Mark DeDecker, Stefano Dubay, Meats Meier, Alvaro Buendia and Rafael Grassetti. Without giving away too much, the show is titled, “Freaks of Nature” and features Neville Page as a guest host and judge.

 

New Course from Phoenix Atelier: Character Pipeline for Games-R2

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Kurt Papstein is back at Phoenix Atelier with a brand NEW program Character Pipeline for Games-R2.
Click here to sign up.

FREE ONLINE WEBINAR this Saturday, March 22nd at 10 am PST. Secure your spot today here.

ABOUT THE PROGRAM
Character Pipeline for Games-R2, will cover character production pipeline for games. Showing the process from beginning to end, resulting in a professional portfolio piece for current and next generation games.
Through the duration of the program, Kurt will demonstrate how to create visually stunning characters for current generation game engines. Students will learn how to translate a 2D concept into a fully functional game asset.

Starting in ZBrush, students will learn how to block out the initial design and take it all the way through to a finished high poly sculpt.

Later, Kurt will be showing how to take these assets into some of the most advanced tools in the industry, in order to finish the character to a professional level fit for a portfolio.

Topics discussed include base mesh creation, digital armature construction, human and animal anatomy, hard surface and organic sculpting, texturing techniques, and presentation. Just to name a few.

PROGRAM STARTS MARCH 24th, 2014.
Sign up today!






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