ZBrush at the Movies

Posted on December 4, 2018 by Michael Nisbet


Digital sculpting tool ZBrush has long been a contributor to the world of television and 3D movies. Prior to ZBrush, figures were sculpted in clay before being scanned to produce 3D assets, in a process that was as time-consuming as it was costly. Such was its game-changing nature that in 2014 Pixologic co-founder Ofer Alon received an Academy Award for his design and implementation of the software.

-from 3D World

Hear from top artists in the film VFX industry and find out how ZBrush has helped to evolve their artistic process in ways never expected.

Read the full article on Creative Bloq!

Tags: