We recently saw ZBrushCentral member khalavi’s micro sized Halo 4 sculpts here on the ZBrush blog. In that post, we mentioned that khalavi also played a role in creating Disney’s Frankenweenie collection for The Bridge Direct. It goes without saying that we couldn’t help but do an artist spotlight on Khurram H. Alavi and tell everyone that the Frankenweenie collectibles are available now and feature some highly detailed figures from this modern Disney classic. What’s more, they were all started using Dynamesh inside ZBrush! You can see more toy goodness by visiting The Bridge and explore their entire product line.
Archive for the 'Artist Spotlight' Category
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Amghar Mahmoud takes the concept of the future soldier to the next level with his latest ZBrushCentral post. You too can quench your hard surface modeling thirst with a collection of brushes that come standard with your copy of ZBrush. With brushes like the Hard Brush, Trim Dynamic and Pinch brush, you’ll be off and running right out of the box on your own sculpting adventures.
Remember to visit ZClassroom for more video tutorials on how to generate your own inspired works of art. With features like Panel Loops inside ZBrush 4R5, you’ll have all the tools you need to create your own hard surface warrior just like Amghar.
ZBrushCentral member Baolong Zhang aka Baolong sets his sights on new frontiers with his latest addition to the ZBrush universe. You can put your adventure boots on too with the latest features and functions inside ZBrush 4R5. With everything from Insert Brushes and Panel Loops features at your fingertips, you’ll be building hard surface components and parts until the ships come home.
Want to see more from Baolong? Check out his User Gallery at ZBrushCentral.
If you’re into vinyl toys, this latest ZBrushCentral post by Khurram H. Alavi, aka khalavi, will have your heart singing with post-holiday joy. These recent additions to his user gallery showcase the latest Funko vinyl figures in the Halo line. Khalavi even gives us a peak at the Frankenweenie collection. The action doesn’t stop there! You’ll see some awesome Marvel statues produced for Bowen Designs. Be sure to visit his homepage for a closer look at this talented ZBC member.
The Ultimate Fighting Championship or UFC has evolved over the last 20 years into a globally recognized sport. In this latest ZBrushCentral post, Sebastian Diaz Zavala aka Sebastianez pays homage to one of the greats. Randy “The Natural” Couture is regarded as one of the best to ever step inside the Octagon. Sebastianez ensures that the legend of “The Natural” lives on forever! Visit his user gallery to see more great ZBrush sculpts.
If its game ready assets you’re looking to make, be sure to check out ZClassroom for more tutorial goodness with videos by Joseph Drust.
Jason Brown or Flammers on ZBrushCentral gives us a clearer picture of the fairest of them all with his rendition of the Mirror in Snow White and The Huntsman. Jason breaks down some of his work flow and demonstrates how the final sequence came to life in breathtaking style. You can see more of Jason Brown’s work by visiting his user gallery where a few other surprises are waiting.
Michael Defeo was kind enough to pop into the Pixologic booth at this year’s CTN for some live digital clay demo action. His characters and creatures have graced the screen in films like Ice Age, The Lorax and Dr. Seuss’ Horton Hears a Who to name a few. In case you couldn’t make it to this year’s Creative Talent Network Expo, Michael also had his own booth where he showcased his design process in traditional clay. You can see a recap here.
In this latest image, coincidentally begun at CTN, Michael or mdzb on the ZBrushCentral Forum gives a nod to the ever popular Morticia. The entire image was produced inside ZBrush and rendered using the BPR render system. You can learn more about rendering and lighting inside ZBrush at ZClassroom.
Whether he’s working in the finest carerra marble or slinging digital clay inside ZBrush, Cicero D’Avila is always happy to give us an insider’s look at his process. In his latest offerings, Cicero aka Daviliano on the ZBrushCentral forum, has sculpted himself a place in the anals of Brazilian soccer lore.
In Brazil, soccer is life and the heroes who play the game on the international stage are treated like Gods. These latest sculptures, are being celebrated for their unique ability to capture the likenesses of some of Brazil’s most loved and cherished “jogadores”. He’s adopted a digital work flow incorporating the power of ZBrush to establish his concepts and final poses before sending the files to 3d printers. The final result is without question, awe inspiring.
With technology rapidly advancing, this latest ZBrushCentral post is sure to keep you looking forward. The artistic possibilities of the future are only beginning to take shape. ZBrushCentral member Ben Godi knows this and is incorporating everyone’s favorite sculpting software ZBrush, into his traditional art pipeline. The result is a collection of wonderful wooden sculptures built with some new and old technology working hand in hand. Still, at the root of it all is that indelible search for artistic expression. In this case, Ben found his way to the end result using ZBrush.
To find out more about using ZBrush with external printing applications and processes, be sure to check out features like Decimation Master and our Plugins section inside ZClassroom. There, you’ll get the necessary info to get your creations off the screen and into your hands faster.
The limitations faced by historians, archeologists and geologists, are derived from a dependency on available artifacts as primary evidence for telling our past. In many cases, scholars find pieces intact but a whole slew of others remain in a fragmented state. Rebuilding and maintaining these priceless pieces of our natural history is of paramount importance. With technology on their side, scholars are now able to maximize these fragments of our past and reconstruct precious historical narratives using software like ZBrush. Joakim Engel is a Creative Developer at the Natural History Museum of Denmark and member of the Faculty of Science at the University of Copenhagen. He is embracing ZBrush as a tool in the pursuit of this exploration. Joakim explores this new age approach to understanding history in his thesis, “3D Applications in Museological Context”. You can read more about how ZBrush is used in industry on our dedicated User Stories page.
Download the full thesis here.