ZBrush artist ajuricic brings a Jean-Baptiste Monge piece to into the world of digital clay. Be sure to check out his process for generating surface textures and sculpting details and wrinkles. After the drinks were poured and the bubbles settled, this guy smiled his way onto the Top Row. You can see an entire collection of Top Row candidates inside the ZBrush Top Row Gallery.
There are Orcs, Ogres and Goblins and then there’s ZBrushCentral member Polydrawer’s take on the subject. His recent submission to the world of digital clay earned him high honours and a spot on the hallowed, Top Row. Great work all around. The piece was created for Blizzardfest. Check out more of Polydrawer’s work inside his user gallery.
ZBrusher Energise, flutters his way to the Top Row. Great work! His piece is featured inside the Fria Ligan paper RPG “Mutant: Year Zero” game trailer. Check out the Fria Ligan website for more about their products and games. Be sure to visit ZClassroom to learn more about enhancing the surface of your models with features like Noisemaker.
What’s better than a Jurassic Park and Alien crossover? A Xenomorph Rex that’s what! ZBrush artist Rythem02 get’s the groove right on this one to take some much deserved Top Row honors. Check out more inside Rythem02′s user gallery. The project was sculpted and rendered inside ZBrush. Rythem02 took the idea from a nebezial concept who obviously took great influence in the design from the legendary Giger.
It’s all fashion forward with an eye to the wrinkle and fold. ZBSee artist, Marco Splash ”sews” up a Top Row nod with his latest collection of threads and faces. You’ll see everything from mechanized femme fatales to anabolic induced alien creatures. Take a closer look inside his user gallery. Visit his website for a more intimate look. Be sure to visit ZClassroom for a whopping series of video tutorials on industrial design.
Chances are, if you grew up during the 1980′s, Jim Henson and Frank Oz played a significant role in either leaving you petrified or inspired. ZBSee member stumpf, recently re-imagined the Skeksis featured in The Dark Crystal. This rendition of an all-time classic was brought to life using features like NoiseMaker, ShadowBox, Dynamesh to name a few. Take a closer look at stumpf and his digital sculpting exploits inside his user gallery.
MikeANash suited this guy up and shot him straight to the Top Row. The “Lab Tech” was created using Dynamesh and looks like he’s found the formula to get us hooked. Be sure to check out more of MikeANash inside his user gallery and discover science fiction inspired, robotic goodness. Using features like Dynamesh and Panel Loops can really help you take your hard surface sculpting skills further. Learn more today by visiting ZClassroom.
ZBSee member Undoz goes the distance with this recent addition to the Top Row. The concept for the piece comes from Börkur Eiríksson and Kári Gunnarsson. This Valkyrie character was created for the Eve Prophecy Cinematic Trailer. The sculpting portion of the work was done inside ZBrush and displacement maps were generated by way of the Multi-Map Exporter.Undoz incoporporated ZRemesher to handle some of the re-topology. Check out more cosmic travelers inside his user gallery.
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