Strange is a term used to describe a wide range of designs in the art world. ZBSee member Rossonerixx has the market cornered in this regard. His latest work slithers its way onto the Top Row. It’s good to see some “left fielders” landing inside the forum. Take a look at his user gallery where he’s revisited some “classic” Marvel favorites. Start your own “creepy” sculpting project today with features like, Dynamesh and Insert Mesh Brushes.
Pablander takes us on a journey into the depths of the forest. It’s a good thing he’s provided a breakdown of how we’ll get there. Check out his latest ZBSee post to see how this winter wonderland and its strange inhabitant came to life. The piece was modeled using Dynamesh and the fur was created with Fibermesh. Pablander even rendered the final image using the BPR rendering capabilities found inside ZBrush. Overall, we’d say it’s a fairy tale come true.
Hossein Diba draws inspiration for his Top Row winner from what looks like a “Taxi Driver” era DeNiro. To find out if he’s “talkin’ to you”, visit Hossein’s user gallery. You’ll get a breakdown of Hossein’s workflow and see how to generate everything from eyes to hair. Take advantage of our video tutorial library inside ZClassroom.
Reaching into the caverns of his sub-conscience seems to come naturally to ZBSee member Gutalin aka Alex Kozhanov. This isn’t the first time he’s “wowed” us with his desolate environs. This latest piece captures the sentiment of an untold narrative and is driven forward by a lone protagonist, sitting in what appears to be a state of angst. Visit Gutalin’s user gallery for an “unabridged” tour of more “Space-Scapes”.
World Warrior Ryu makes his appearance on the Top Row. Check out ZBSee member Georgius’s rendition of the classic Street Fighter. You’ll get a fistful of tips with a render breakdown guaranteed to score a PERFECT inside this thread! See how Georgius manipulates material attributes, incorporates poly-painting and utilizes lighting and rendering properties to achieve a final look inside ZBrush worthy of a champion. You can learn more about rendering in ZBrush by visiting ZClassroom. Hadoken!
The ElseWorlds series of comics and figures from DC continues to inspire. For the uninitiated, the Elseworlds concept took characters from the existing DC universe and placed them in alternate realities. This Viking Batman hits all the right notes. He was a recent submission for the Game Artisan’s ComiCon Challenge. ZBSee member Caleb Nefzen ranked among the Top Ten and gave the Norse Gods something to cheer for in the 2014 challenge! Visit Caleb’s User Gallery to see more.
The annual Game Artisans ComicCon Challenge has come and gone. Yes, it’s hard to believe that another year of comic book action has already passed us by! This ZBSee post features an incredible collection of work created for the epic challenge. Visit our dedicated forum space for a walk down memory lane and your chance to see all the incredible ZBrush work leading up to the final days of the contest. ZBSee members Ballo, joymepls, Stepanchikov, Danpetro and CgNara landed themselves at the top of the superhero heap. They placed first through fifth respectively. It looks like ZBrush helped these artists land a crushing blow!
Everyday millions of toys ride trucks to the shelves of toy stores around the world. This latest post reminds us that no matter how big or small, ZBrush helps to make some of those toys a reality. Be sure to check out more toy designs inside ZBSee member devoid’s user gallery.
ZBSee member Aidin Salsabili recently shared news about an Iranian virtual museum exhibit. Check out Aidin’s videos for a behind the scenes look at the process used to create these priceless artifacts. Aidin’s user gallery will keep you busy exploring countless artifacts recreated using ZBrush.
ZBSee member ArTooRo, recently shared a post featuring the game Nitro Nation produced by Creative Mobile Games. Platige Image handled the cinematic work for the trailer which features an all out duel between two modern American Muscle cars. Take a closer look at the anatomy of a cinematic trailer with this informative thread. ArTooRo’s included a break down of the “clean up” process used to create the female racer.