Defending the Top Row like an ancient warrior isn’t easy. This latest post is courtesy of ZBrushCentral artist Cedric Seaut. Cedric has captured and tamed the wild warrior within, to arrive at this awesome conclusion. The concept sculpts were done using ZBrush for an unreleased game. Too bad! We were hoping to give this one a walkthrough. You can see more of the concept art by the talented Jacob here. Be sure to visit Cedric’s user gallery to see more fighting brave ZBrush art.
Archive for the 'Featured ZBC Threads' Category
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In case you missed it, God of War Ascension dropped last month! We know, you’re probably recovering from having you jaw hit the floor. Well, we’ve got a special post that just made its way onto the ZBrushCentral forum and then landed itself right where it belongs on the TopRow.
The guys and gals over at the Sony Santa Monica Studios are a great bunch and were kind enough to share their collective efforts during the making of God Of War Ascension with the rest of the community in this mega post.
Be sure to check out their individual user galleries for a closer look at their personal styles. You can see art by Patrick Murphy, Bryan Wynia, James VanDenBogart, Katon Callaway, Tyler Breon, Jose Zavala,
Frank Miller’s Batman is a dark and brooding character. One with complexities and contradictions indicative of the most tortured souls. We empathize with the character because he is conflicted. We cheer for him because we all want to overcome something. ZBrushCentral artist Jason Martin has us cheering and applauding, at how he’s overcome the long line of great art submitted daily to the ZBrushCentral forum and landed himself on the Top Row. This latest post is a great rendition of an old favorite and we never get tired of Gotham’s finest. Check out more of Jason’s work inside his user gallery on ZBrushCentral. Visit Jason’s website for a closer look. We’re sure you’re already very familiar with this ZBrusher’s exploits.
If you’re into anime, then this is the sculpture for you! ZBrushCentral artist, Jang Seong Hwan’s latest sculpt has us dusting off our copies of the Sailor Moon animated series. This latest post sees Hwan, aka flcl38, utilizing ZBrush to generate the finer details associated with accessories and clothing. You’ll want to check out the Insert mesh brushes in conjunction with the Curve mode for creating quick and easy to apply stitches and buttons to your fashion forward characters.
Learn about these features and more inside ZClassroom. With constantly updated video tutorials, ZClassroom is the place to explore the tools you need to get the job done.
Over the last 40 years or so, Wolverine has gradually evolved into one of the most recognizable characters in the Marvel universe. This latest post by ZBrushCentral member J.E. Mark, claws its way to the Top Row and ensures that the Wolverine name isn’t the only one you’ll be remembering.
The entire project was completed by sculpting, texturing and rendering the whole thing in ZBrush. That’s some pretty impressive clay slashing!
Visit ZClassroom and take advantage of our segmented video tutorial sections dealing with everything from sculpting, to texturing and rendering.
Arkham City’s Solomon Grundy bursts to life in this high caliber action figure by none other than ZBrushCentral artist, Joe Menna. Joe is a long time member of the ZBrushCentral community and this Batman bad guy gets himself a spot on the coveted Top Row.
This version of Solomon Grundy is a whopping 13” and was sculpted and engineered by Joe using features like Dynamesh. The printing, casting and painting duties were handed over to Jason Wires. The project’s art director was Bryon Webster. This latest piece is part of the DC Collectibles line and pretty cool if you ask us! Visit Joe Menna’s website and user gallery to see an awesome collection of traditional and digital artwork.
Like a shot of Iggy Pop ringing in your ears, Rusnar’s latest ZBrushCentral post wakes up the Top Row and makes no apologies! The color and composition of Piotr Rusnarczyk’s latest work really gets our blood going and that’s a good thing! Be sure to check out the high quality ZBrush sculpts inside his user gallery. His dynamic use of hair as a design element is something you too can incorporate into your workflow. Check out our ZClassroom videos dealing with FiberMesh for a breakdown on how to maximize your use of this powerful feature.
Bogi Piroth stands alone on the Top Row with her latest ZBrushcentral post. Her work leaves us wide eyed and drooling, with a collection of pieces worthy of a one woman show at any gallery around the world. Work of this caliber doesn’t come around every day and is cause for celebration. Piroth nails this latest series of sculptures and demonstrates a classic form typically associated with the work of a master. This leaves us asking only one question, when can we see some more?
ZBrushCentral artist Hector Moran’s anime inspired characters look like they’re ready for take-off. In this case, they don’t have to fly too far because they’ve landed right where they belong on the Top Row. Hector gives a detailed breakdown of his process inside his latest post. You’ll see how he incorporates features like Panel Loops, Transpose and Posing functionality to take his designs further.
Hector’s work is characterized by a clean style and accentuates the dynamic nature of the character’s movement. Visit his user gallery for more ZBrush sculptures and to keep up with his latest activities. Some of these awesome characters are even available as collectibles. Be sure to check out Kingdom Death Boutique Nightmare Horror’s “Scared Survivor” series to get your hands on limited edition miniature resin figures!
Stop in at Hector’s website to see more of his professional and personal work.
It’s easy to see why these images had us thinking about other worldly gardens and travel to uninhabited regions of the galaxy. Take the full tour by visiting his LVXIFER user gallery inside ZBrushCentral.
These latest images are derived from Daniele’s constant experimentation with things like, UV displacements and polygrouping. You can learn more about powerful features like these and a whole lot more inside ZClassroom.