Archive for the 'VFX for Films' Category

Drop It! One More Time

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RoboCop burst onto scene in the 1987 cult classic of the same name and immediately became a sensation. The dude even had his own video games that spanned across the 8 and 16-bit genres! No small task for a lone cop from a future Detroit! With a signature phrase that would leave the Terminator speechless, Murphy’s “Drop It!” can still be heard through the hallways of our office from time to time. Rejoice fellow ZBrushers, because your favorite cyborg cop is back and this time he’s got a high-tech suit designed in ZBrush. Check out this incredible behind the scenes, “making-of” footage from Legacy Effects! You’ll see how a simple concept sketch can transform into a fully wearable, blockbuster movie costume!

If your trigger finger is itching to design your own “robo” inspired suit, you’ll need to start with a high powered helmet! Lucky for you, we’ve been hard at work updating a video series covering just what you’ll need to get the job done! You’ll have to get your own Ford Taurus.

Be sure to visit ZClassroom for even more educational content and learn how to take your digital sculpting further.

Built For A Life In Resin

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ZBSee member mhfrandsen showcases a series of dripping cool creature busts in his latest thread. Look a little closer and you’ll see that one of the lucky beasts has even made the transition from screen to 3D print in the form of a resin kit! Yes it’s true, you too can wonder in delight at the possibilities of taking your very own designs from ZBrush to your table top. Visit Mikkel’s homepage to see more of his digital sculpting projects and a list of available resin kits.

 

Game Artisans ComicCon Challenge Winners Land Crushing Blow!

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The annual Game Artisans ComicCon Challenge has come and gone. Yes, it’s hard to believe that another year of comic book action has already passed us by! This ZBSee post features an incredible collection of work created for the epic challenge. Visit our dedicated forum space for a walk down memory lane and your chance to see all the incredible ZBrush work leading up to the final days of the contest. ZBSee members Ballo, joymepls, Stepanchikov, Danpetro and CgNara landed themselves at the top of the superhero heap. They placed first through fifth respectively. It looks like ZBrush helped these artists land a crushing blow!

Turn It Loose

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Mariano Steiner turns it loose with his latest ZBSee thread. Check out this high-caliber “digital clay” bad guy, along with a whole host of other ZBrush projects inside his user gallery. Mariano even shares some of his process for making accessories and rendering his final image. Learn more about taking your ZBrush projects further by visiting ZClassroom.

 

Enter The Museum Of The Ancients

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ZBSee member Aidin Salsabili recently shared news about an Iranian virtual museum exhibit. Check out Aidin’s videos for a behind the scenes look at the process used to create these priceless artifacts. Aidin’s user gallery will keep you busy exploring countless artifacts recreated using ZBrush.

 

The Rise Of Lexington

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This latest addition to the world of ZBSee has us all up in arms. Disney’s Gargoyles franchise is an old time favorite around here.  Rodrigo.G delivers the goods by bringing Ryan Lang’s Lexington concept to life inside ZBrush! You’ll see a breakdown of the process used to build the model and lots of other cool characters waiting for you inside his user gallery. Be sure to visit Rodrigo.G’s homepage for more digital clay excitement.

Scanning To The Finish Line

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ZBSee member ArTooRo, recently shared a post featuring the game Nitro Nation produced by Creative Mobile Games. Platige Image handled the cinematic work for the trailer which features an all out duel between two modern American Muscle cars. Take a closer look at the anatomy of a cinematic trailer with this informative thread. ArTooRo’s included a break down of the “clean up” process used to create the female racer.

 

Return Of The Monster

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The ever popular “monster” in Mary Shelley’s Frankenstein recently received the reboot treatment. This latest installment sees the famed monster sharing the screen with some new beasts in the form of Gargoyles. ZBrush was instrumental in helping artists at Iloura formulate the initial concept designs and finalizing the proportions, anatomy and surface textures for these new allies. Oops, there’s a spoiler! You can read about the making of I, Frankenstein by visiting the ARTofVFX website.

Visit our industry pages for more behind the scenes and “making of” info on your favorite films!

A Mouth Full Of Fangs

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Being the “new kid on the block” is difficult sometimes. ZBSee member CGsoufiane shows us that in some cases, this doesn’t apply! CGsoufiane’s  latest post earned top marks in the land of digital clay and lands a spot on the Top Row!

Clutch And Grab

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Angus J Law recently posted this interesting look at ZBrush in the manufacturing world. You never know what you’ll find inside the ZBSee experience. His thread features a four step process that covers sculpting, CNC programming, tool and die work and finally, the addition of the finished piece to the crocodile hand bag. Check out his user gallery for more unexpected product designs. Angus is a London based ZBrusher and from the looks of it, he’s getting his “bling” on.






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