This “toothed wonder” could actually have walked the Earth. The entire project was sculpted using you guessed it, ZBrush! Visit ZBrusher Brahimaz’s user gallery to see this and other creatures along with a series of head bust studies. Adding fur and fibers to your digital sculpting projects is easy and fun. Visit ZClassroom to learn more about incorporating these dynamic features into your workflow.
MikeANash suited this guy up and shot him straight to the Top Row. The “Lab Tech” was created using Dynamesh and looks like he’s found the formula to get us hooked. Be sure to check out more of MikeANash inside his user gallery and discover science fiction inspired, robotic goodness. Using features like Dynamesh and Panel Loops can really help you take your hard surface sculpting skills further. Learn more today by visiting ZClassroom.
ZBrushCentral member, schonkar hits us with the alien vibe. Check out the collection of other worldly creatures inside schonkar’s user gallery. If you’re looking to create your own aliens, you’ll want to check out ZClassroom for the latest in tutorial videos. Whether you’re dreaming up organic looking critters, or trying to create the world’s next futuristic cosmonaut, ZClasroom is the place to be. We just added a whole host of futuristic helmet design tutorials guaranteed to keep you busy.
ZBSee member Undoz goes the distance with this recent addition to the Top Row. The concept for the piece comes from Börkur Eiríksson and Kári Gunnarsson. This Valkyrie character was created for the Eve Prophecy Cinematic Trailer. The sculpting portion of the work was done inside ZBrush and displacement maps were generated by way of the Multi-Map Exporter. Undoz incoporporated ZRemesher to handle some of the re-topology. Check out more cosmic travelers inside his user gallery.
Fangs, wings, scales and other creepy staples are what you’ll find inside ZBSee member Swordlord’s thread. Living up to his username, the beasts have been officially “slayed” and his clients at SpecialOne are probably reveling in glory! Check out some cool animation breakdowns and a user gallery filled with more cold blooded critters than you can shake a tail at! Be sure to visit the ZBrush download center to download alphas and other useful resources designed to help add dynamic layers of realism to your work. The download center is full of community created content being used by other ZBrushers just like you.
The team at the Weta Workshop takes us behind the veil with this often unseen look at their process. Check out the magic of movie making and see how ZBrush is used by the pros. They recently had a hand in bringing the Amazing Spider-Man 2 to the big screen. Watch, as the practical effects world collides with your favorite digital clay. You’ll see everything from costume production, mechanical prop manufacturing and digital asset production brought to life by 3D printers. The men and women from down under sure can “spin a web”.
The cold may have thawed out across most of the country but the Winter Soldier is ready for a fight! Check out ZBSee member artsunshine’s latest addition to the ZBrush universe. Old “cap” has his sights set on a battle of epic proportions. Gameloft presents their mobile version, “Captain America: The Winter Soldier” available on Android, iPhone and iPad. If you want to see more character art from this and other Gameloft titles, be sure to visit the RedSteam Creative Studio. There’s a whole host of heroes and heroins waiting to be discovered. When your ready to come in from the cold, visit artsunshine’s user gallery.
The Spider-Man franchise continues to weave a web through movie theaters. The latest iteration of everybody’s favorite “web-slinger” hit the big screen to rave reviews with the Amazing Spider-Man 2. Check out ZBSee memeber, monstermash’s renditions of Spidey and a new take on the Rhino. These concepts were developed for the Aaron Sims Company and helped formulate new looks for the characters in the film. Check out more of Jared’s ZBrush work inside his user gallery.
Pablander takes us on a journey into the depths of the forest. It’s a good thing he’s provided a breakdown of how we’ll get there. Check out his latest ZBSee post to see how this winter wonderland and its strange inhabitant came to life. The piece was modeled using Dynamesh and the fur was created with Fibermesh. Pablander even rendered the final image using the BPR rendering capabilities found inside ZBrush. Overall, we’d say it’s a fairy tale come true.
Hossein Diba draws inspiration for his Top Row winner from what looks like a “Taxi Driver” era DeNiro. To find out if he’s “talkin’ to you”, visit Hossein’s user gallery. You’ll get a breakdown of Hossein’s workflow and see how to generate everything from eyes to hair. Take advantage of our video tutorial library inside ZClassroom.