The team at the Weta Workshop takes us behind the veil with this often unseen look at their process. Check out the magic of movie making and see how ZBrush is used by the pros. They recently had a hand in bringing the Amazing Spider-Man 2 to the big screen. Watch, as the practical effects world collides with your favorite digital clay. You’ll see everything from costume production, mechanical prop manufacturing and digital asset production brought to life by 3D printers. The men and women from down under sure can “spin a web”.
Archive for the 'VFX for Films' Category
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The Spider-Man franchise continues to weave a web through movie theaters. The latest iteration of everybody’s favorite “web-slinger” hit the big screen to rave reviews with the Amazing Spider-Man 2. Check out ZBSee memeber, monstermash’s renditions of Spidey and a new take on the Rhino. These concepts were developed for the Aaron Sims Company and helped formulate new looks for the characters in the film. Check out more of Jared’s ZBrush work inside his user gallery.
Hossein Diba draws inspiration for his Top Row winner from what looks like a “Taxi Driver” era DeNiro. To find out if he’s “talkin’ to you”, visit Hossein’s user gallery. You’ll get a breakdown of Hossein’s workflow and see how to generate everything from eyes to hair. Take advantage of our video tutorial library inside ZClassroom.
Alex Alverez just wrapped production on two DVD tutorials featuring everything you’ll need to build your own “brave new worlds”. That’s right, this is your chance to dive in with a true digital art pioneer for over 10 hours of focused learning. The DVD’s titled, “Creating Terrains with Satellite Data, Volume 1 and Volume 2″ are available now through the Gnomon Workshop. Check out Alex’s process and see how ZBrush is playing a role in helping him get the job done. The Gnomon Workshop provides high-end digital art training covering everything from drawing to sophisticated 3D modeling techniques.
The ever popular “monster” in Mary Shelley’s Frankenstein recently received the reboot treatment. This latest installment sees the famed monster sharing the screen with some new beasts in the form of Gargoyles. ZBrush was instrumental in helping artists at Iloura formulate the initial concept designs and finalizing the proportions, anatomy and surface textures for these new allies. Oops, there’s a spoiler! You can read about the making of I, Frankenstein by visiting the ARTofVFX website.
Visit our industry pages for more behind the scenes and “making of” info on your favorite films!
The Fashion Institute of Design and Merchandising (FIDM) is currently showcasing their “Motion Picture Costume Design Exhibition” celebrating the latest in blockbuster movie fashion. The designs fuse the best of the traditional design world with 3D printing and digital sculpting technologies. Visit the FIDM Museum & Galleries to learn more about the exhibit and see costumes from movies like American Hustle, Star Trek Into Darkness, Hunger Games and many more! You can learn more about how ZBrush was used to design costumes for movies like Man of Steel and Pacific Rim with this behind the scenes video featuring Legacy Effects.
Be sure to tune into SyFy network’s hit television program, “Face Off” on March 25, 2014 to see ZBrush in action. The program will feature ZBrush artists Zack Petroc, Mark DeDecker, Stefano Dubay, Meats Meier, Alvaro Buendia and Rafael Grassetti. Without giving away too much, the show is titled, “Freaks of Nature” and features Neville Page as a guest host and judge.
The Vine FX team really pushed the envelope with their latest work on the BBC series “Atlantis”. You can read an in-depth article on the process and workflow at the Digital Media World website. Most of the characters are modeled using ZBrush. They are credited with 1000 VFX shots throughout the 13 episode series. Looks like we’ve got another program to watch!
Capturing the sentiment of a sophisticated creature is no easy task. This latest piece is a testament to the hard work and dedication needed to arrive at a believable conclusion. The advertisement was developed for Peta and ensures that only humans worked hard in the making of this short. Having ZBrush available helped with capturing high resolution details. Check out some of the breakdowns from The Mill to see how this little chimp came to life.