Mariano Steiner is a long time contributor to the ZBrushCentral community. His latest Turntable Gallery showcases some of his most recent creations. From Brock Lesnar to the legendary Thor, you’re bound to be inspired by Mariano’s work. If you are looking to see more of this talented sculptor’s art, stop in at his blog and pay him a visit.
Archive for the 'Pixologic News' Category
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Over the years, Jelmer Boskma (known at ZBC under the user name Jelmer) has used ZBrush to create some truly memorable characters. Who could forget his treatment of Johnny Depp, or his Senator Tumblestone and Mr. Bigears creations? Over the last couple of years he has been pretty quiet on ZBC but that certainly isn’t because he hasn’t been creative! In fact he has been extremely busy, working on such projects as Tron: Legacy, Thor and more recently, Warm Bodies.
While zombies have appeared in a large number of productions over the years, Look Effects and Jelmer wanted to give them a new twist: creating a look where their clothing had actually begun to become absorbed into their decaying bodies. In this interview, he talks about how ZBrush was used to help accomplish that – and much more!
Vladimir Silkin’s aka Heat3d’s newest addition to the Turntable Gallery is reminiscent of 1980’s Macross and Robotech toys. Silkin’s latest piece, gives us a chance to capture a little nostalgia with a fast forward approach inside ZBrush. The hard surface capabilities inside ZBrush have grown exponentially with the introduction of features like Panel Loops. Now, you can generate plates and components in a fraction of the time typically associated with complex non-organic modeling.
Master Panel Loops and other awesome functions inside ZBrush by visiting ZClassroom for in depth video tutorials covering everything from the basics of sculpting to advanced operations.
This latest addition to the Top Row is pulling double duty by being featured simultaneously inside our ZClassroom video tutorial library. Joseph Drust nails yet another video series with his latest jewelry tutorial. Follow along as Drust takes you inside the design process and details all you’ll need to know to create your own jewelry inside ZBrush. You’ll see features like Panel Loops broken down and learn new techniques for applying these methods to your own projects.
You can catch more video tutorials featuring Joseph Drust inside ZClassroom. To keep up with Joseph’s personal work, be sure to visit his website or his user gallery. You never know what new designs he’s cooking up!
Our newest member of the Turntable Gallery, Celso Teixeira, got his first taste of 3D in 2006 and has been addicted ever since. Relying heavily on features like DynaMesh and ZSpheres, Celso’s characters are mostly done in ZBrush. And with the addition of QRemesher, he finds himself going to other 3D applications less and less. Check out a few of his characters at our turntable gallery and see more of his work in progress and final renders at his user gallery at ZBrushCentral.
Imagine Publishing’s leading title for 3D artists has teamed up with the CG Student Awards to announce the launch of the 3D Artist CG Student Awards for 2013. This annual event showcases and rewards excellence in computer graphics from students and recent graduates. To date, the event has kick-started the careers of countless digital artists and has awarded in excess of $200,000USD in prizes. This year boasts the largest prize pool ever with seven studio internships and $160,000 in prizes, including commercial licenses of ZBrush and our prize pack (T-Shirts, key chains, and baseball caps).
The 3D Artist CG Student Awards runs from 7 March 2013 until 3 June 2013. Finalists will be shortlisted on 20 May 2013 with the Winners announced on 3 June 2013.
The awards are open to all computer graphics students that attended an accredited course between January 2012 – June 2013. Entrants can be an existing student or a recent graduate. More information about eligibility can be found at the CG Student Awards website.
Sign up at the CG Student Awards website and start your submission today!
Our newest member of the Turntable Gallery, Boris Joanovic, brings us his rendition of Ulna (original concept by an artist that goes by Tsukuyomi). Boris is a long-time ZBrush user and was his software of choice when he decided to create this sculpt to be 3D printed. Take a look at the final product and a few of his ZBrush renders at his thread on ZBrushCentral.
See a 360 view of Boris’s sculpt at the Turntable Gallery.
3D Development Artist and Sculptor, Michael Defeo will discuss his process for creating appealing and successful feature animation characters in ZBrush. In this presentation, he will discuss the process he uses to translate 2D art into 3D characters. Focusing on form, volume and silhouette, Michael will share his experience to help you achieve a solid 3D character.
Monday, March 11, 2013
6:30 – 9:00 pm
15 Barclay Street
4th Floor – Room 430
New York, NY 10007
Space is limited, so click here to sign up for the event.
Step inside the shadows and explore the power of generating creepy, psychologically driven characters and creatures with John Mahoney. John’s work takes the dark elements of Geiger and pulls them until they stretch to a place Schiele would approve of.
This class will offer students the opportunity to learn with a true master in character and creature conceptualization and shouldn’t be missed. John currently teaches at the California Institute of the Arts and USC. You can learn more about John by visiting his website. If you are looking to find more freaky sculpts, stop in at his user gallery on ZBrushCentral.
This is definitely a class you don’t want to miss!
We’re set to take the stage inside the Gnomon School of Visual Effects Green Screen Room, here on the grounds of the Television Center in Hollywood.
Be there as we showcase the latest features and functions inside ZBrush 4R5. You’ll get an inside look at how to maximize your use of new features like, Panel Loops, Polish by Features, Frame Mesh settings to name a few.
Join us as we mix and mingle with other ZBrush community members and artists from various industries in an evening of digital clay talk.
The night promises to be filled with excitement and informative ZBrush demonstrations. Along with our own Paul Gaboury, we’ll have a special guest presentation with ZBrush artist and instructor, Rafael Grassetti.
For location, times, and more information on our presenters, please visit our Gnomon UGM page.