Sony Santa Monica’s Bryan Wynia brings you a great 3 week Workshop at CGSociety’s Training On Demand series. ZBrush master and Pixologic demonstrator Bryan goes through the process of creating 3D creature concepts in ZBrush.
Work alongside Bryan as he helps you find references, brainstorm, create thumbnails and practice speed-sculpting your concepts. He’ll then help you select your strongest idea to refine and evolve, polypaint and render ready for your final image.
Bryan has taught a number of classes and workshops, and is respected both as a creator, and as a trainer in ZBrush concept creation. His work has featured in Famous Monsters of Filmland, Imagine FX, 3D Artist and 3D World Magazines.
ZBrushCentral artist David Richardson is back in the spotlight with a new course offering. Be sure to sign up for the Trixel Institute’s latest with this talented ZBrusher! Sign up today! Seats are limited and registration ends on May 3oth, 2013. The course will run from June 23, 2013 to July 7, 2013.
If you are looking to find out more about Davidness, visit his user gallery inside ZBrushCentral, or navigate your way to his website for an even more in-depth tour of his work.
Damian Szeibert has been working in the industry for over 12 years. His clients include (but not limited to) NBC, Sony Pictures, Fox and Warner Brothers. He is the leading Instructor who serves as Course Director at the Los Angeles Film School, teaching the Digital Sculpting and Character Design and Creation courses for the Computer Animation Department. If all this wasn’t enough to establish his credentials, Damian has been an active member of the Pixologic Team for the last 3 years.
We’re extremely excited to announce that Damian Szeibert will be teaching an 8 week intensive program at Phoenix Atelier entitled, The Heart of ZBrush. He’ll be covering both organic and hard surfaces and you will learn everything you need to master ZBrush. Space is limited, so sign up today at Phoenix Atelier.
Digital Tutors has released two new courses! In the new Skill-Builder course, dive into the world of ZBrush to learn sculpting techniques and how to apply them to different projects. As an experienced ZBrush user, master MicroMesh to add an edge to your current projects while following along in the MicroMesh Techniques in ZBrush tutorial. Check them out!
Take advantage of this rare and unique opportunity to learn the intricacies of sculpting and designing wrinkles and folds with Zac Petroc. This Master Class is designed to heighten your skills and produce more believable cloth forms, while at the same time, strengthening your foundations in ZBrush. Some of the topics covered will include anatomy of a fold, importance of tension and topology for animation to name a few. As if that wasn’t enough to write home about, you also get several sample ZTools with a variety of complete costumes!
Sign up today and lock-in your spot, for what promises to be a wealth of information. The class is scheduled to run 4 weeks and includes video lectures and live streaming. Enrolment is now open and classes begin June 3, 2013!
Zac is a long standing member of the ZBrushCentral community. He continues to contribute resources and information with the intention of expanding the community’s knowledge base. Be sure to check out his user gallery inside ZBrushCentral or visit his website to learn more about this prolific ZBrush artist.
What does it really take to create characters for today’s fast-paced game industry? As an industry veteran, Joseph Drust has an inside look at game development and the role character artists play in it. Let him teach you the things no one else is talking about.
During this ten week course from ZBrushWorkshops, you will take your character from concept to final render using cutting edge tools and Joseph’s tricks of the trade. He’ll show you how to test your design within the game engine and help you understand what is expected in an actual production environment.
We’re excited to announce the return of Kurt Papstein to Phoenix Atelier for another
run of his amazing program, Character Pipeline for Games. If your goal is to work in the games industry
then this program is for you. Come and learn form one of the best in the industry.
Join us for a FREE WEBINAR this Sunday. Register below for to the free live interview with Kurt Papstein.
This latest addition to the Top Row is pulling double duty by being featured simultaneously inside our ZClassroom video tutorial library. Joseph Drust nails yet another video series with his latest jewelry tutorial. Follow along as Drust takes you inside the design process and details all you’ll need to know to create your own jewelry inside ZBrush. You’ll see features like Panel Loops broken down and learn new techniques for applying these methods to your own projects.
You can catch more video tutorials featuring Joseph Drust inside ZClassroom. To keep up with Joseph’s personal work, be sure to visit his website or his user gallery. You never know what new designs he’s cooking up!
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