Industrial Light and Magic (ILM) was the studio behind 2012’s blockbuster hit The Avengers. These are the same guys who brought us Rango, Pirates of the Caribbean, and other hits. Chances are you’ve seen their work. Check out this industry interview below with members of the ILM team and get a closer, behind the scenes look at how the magic happens. You’ll hear the ILM team detail the role ZBrush plays in producing the jaw dropping CG elements you’ve come to know and love. The face of the Hulk was built out from a life cast / scan of actor Mark Ruffalo’s face. It was then modified in ZBrush to become the Hulk, while still retaining an essence of the original actor. See how scan data and ZBrush worked together to bring everybody’s favorite green bad boy, The Hulk to life.
Visit our User Stories section to see more studio interviews showcasing how ZBrush is used in production pipelines around the world.
The Swedes are typically known as a progressive lot. Their design esthetic is celebrated the world over. It’s no wonder then, as we march toward a world dominated by products produced using 3d printers; that the Swedish firm Teenage Engineering is leading the way with a “print it yourself” version of their all new OP-1 synthesizer. Now, if you are new to the idea of 3d printing don’t worry. Shapeways is making it easier than ever before to get your files outta your computer and into your hands faster than you can spell STL. Shapeways is an industry leader in handling your 3d printing needs. The formula is simple. You generate the content in your 3d sculpting/design package of choice, hopefully ZBrush. Next you export the file and send it off to Shapeways for printing. It really is that easy. You can check out their online market place for all things 3d printed. For more information on sending files from ZBrush to 3d printers, be sure to watch our video tutorials inside ZClassroom. ZBrush comes equipped to get the job done right out of the box with the DecimationMaster and 3d Print Exporter included. Get printing.
Darksiders 2 is officially out now and bringing Death with it. Get your copy today and take a ride of epic proportions. The second installment in the ongoing series from THQ is guaranteed to take the slaying action into overdrive for this release. You’ll play as Death, armed with a downright awe inspiring collection of attacks at your disposal. Be sure to get your copy today and lock in the chance to redeem the Death Rides Pack. THQ isn’t holding back any goodies! You can already snag the Argul’s Tomb DLC by visiting the official Darksiders 2 homepage.
It’s no secret that the Blur Studio does some killer work. Their latest cinematic trailer is nothing short of awesome! With some hardcore naturally lit areas and an interior scene that will make you feel like you are there having drinks. You don’t want to miss this latest offering from a team that knows how to do it right. The point is, if you are looking to catch some jaw dropping cinematic goodness, you know you don’t have to look far when our friends over at Blur are on the scene.
Far Cry 3 is scheduled for release Dec. 4, 2012 and is the latest offering in the ongoing franchise from our friends over at UbiSoft. Be sure to pre-order and stay ready for the next great installment in the series. Special thanks to ZBrushCentral member James Ku aka Kuman over at Blur for showcasing this body of work on the forum. Thanks to the entire team for their continued efforts.
Showcasing the commercial flexibility of using ZBrush for advertising, COA recently unleashed their latest video campaign highlighting their AESIR Workstations and Render Farm offerings. COA takes the spirit of the Norse tradition and puts it into every machine they make. The names of their workstations are even derived from the names of mythical viking gods. For this latest promotional video, characters were detailed in ZBrush. COA created the entire project in house utilizing features like Spotlight and the UV Master plugin along with some clever masking techniques to generate things like armor.
With a full range of products designed for various budgets and needs, you’re sure to find something to meet your demands. Check out the promotional video and witness the power of ZBrush viking style.
Our homeboy “G.I.” Joseph Drust aka Piggyson on the ZBrushCentral forum, is coming straight at you from the showroom floor at Siggraph 2012 where he wowed the crowd with his digital hair salon demonstrations. If you missed it, you can check out the hair madness at Digital Tutors website. In this latest post, Drust gives back to the community with the MatCap-Baker plugin. Check it out for an in depth description and breakdown of how to incorporate his latest little bag of tricks. This is what the community is all about!
Finally an app that serves you up a dose of anatomy you can sink your teeth into. Our buddies Michael Defeo and Scott Eaton have developed a collaborative project called L’Ecorche. This incredible app takes you deeper into understanding the human form than ever before. Michael gives us the low down with this ZBrushCentral post, “originally developed as a personal reference tool for my courses with anatomy expert Scott Eaton (who, in fact, I met through the Pixologic Educational portal), this application has grown from a simple sculpture for the iPad into a fully-developed application for iPad, iPhone, Mac desktop and eventually Android and PC desktop platforms”. To find out more, check out L’Ecorche Classical Anatomy For The Modern Artist. You can also learn more about Michael and Scott on their respective websites.
3D Artist Magazine recently sat with MPC’s (Moving Picture Company) CG Supervisor, Matt Middleton about the Ridley Scott blockbuster Prometheus. In case you’ve been occupying space in a time capsule, Prometheus serves as a prelude to the Alien series of films. You can read the entire article by visiting the 3D Artist Magazine website. Matt covers the details and processes behind the scenes, giving the reader real insight into how this epic film was made. It’s great to see that ZBrush played a role in bringing this long anticipated hit to the screen.
Siggraph 2012 was chalk full of stellar presentations. One noteworthy example was produced by Legacy Effects Studios own Senior Technician Jason Lopes. Aside from being an ultra cool cat, Jason is a technical wizard and highly experienced in the realm of 3d rapid prototyping. Some of the assets on display included, The Hulk from The Avengers blockbuster film and characters and creatures from John Carter of Mars. To find out more about 3d printing, visit the Objet homepage. To see images of the assets on hand, visit repertoire: It’s a 3D World.
FX Guide recently sat with VFX supervisor Juri Stannosek to discuss the making of Game of Thrones season two. In case you’ve been living on an island, Game of Thrones is the Emmy nominated fantasy television series created by David Benioff and D.B. Weiss for HBO. You can watch the in depth interview with Pixomondo‘s own Juri Stannosek by visiting the FX Guide website.