Recently, Makerbot’s Replicator 2 was spraying a whole new yarn. The Verlan dress is the result of a collective effort driven forward by Bitonti Studio principal, Francis Bitonti, along with the Pratt School of Design’s Digital Arts and Humanities Research Center (DAHRC). Bitonti is no stranger to fusing the digital realm with fashion. He recently completed a project called, “Dita’s Gown” for diva Dita Von Teese. As 3D printing becomes more accessible, it’s safe to say more and more innovative ways to apply it in our daily lives are sure to surface. We’re glad ZBrush could play an integral part in bringing this latest group master piece to life!
Archive for the '3D Printing' Category
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Recently, CoinNews.net highlighted some of the design processes used at the United States Mint. We couldn’t be more excited about the mention of ZBrush as an integral tool in their workflow. That’s right ZBrushers! Everybody’s favorite digital sculpting software is even used to make money, literally!
Navigate your way to CoinNews.net for the entire story. Take a behind the scenes look at an often veiled process and learn something new about how the greenbacks and coins in your pocket get made.
Be sure to sign up for your very own user account on ZBrushCentral. You’ll be interacting with other ZBrush users from around the world and see more interesting ways to get started with your next digital sculpting project.
Boonar is introducing ZBrush Workshop, the second ZBrush workshop organized by Boonika – platform for visual dialogue. The workshop head teacher/lecturer is Ivan Šantić, 3D designer & animator (MOTH3R.com
Visit Boonar’s website to find out how to sign up.
Toys! Happy Meals! Pez dispensers! We often take for granted all the little gewgaws that find their way into our everyday lives. Sure, some of them can be collectibles that end up being worth a fortune years down the road, but even then who really thinks much about how these cool little items come to be? Well, it turns out that Little Wonder Studio puts a lot of thought into exactly that topic – not just the technical aspect but also the artistic side. It also turns out that ZBrush has been a revolutionary tool for them! This interview has been a true pleasure to put together. Right in keeping with the company’s roots and traditions, you’ll discover that it is filled with a good sense of fun, side by side with great detail. We hope you enjoy it!
If there’s something we like, it’s Wolverine. He’s been slashing his way through the Marvel universe for almost 40 years! What’s better than an awesome render? Seeing this Jason Mark interpretation of everybody’s favorite Canuck in 360 degrees inside the Turntable Gallery.
Arkham City’s Solomon Grundy bursts to life in this high caliber action figure by none other than ZBrushCentral artist, Joe Menna. Joe is a long time member of the ZBrushCentral community and this Batman bad guy gets himself a spot on the coveted Top Row.
This version of Solomon Grundy is a whopping 13” and was sculpted and engineered by Joe using features like Dynamesh. The printing, casting and painting duties were handed over to Jason Wires. The project’s art director was Bryon Webster. This latest piece is part of the DC Collectibles line and pretty cool if you ask us! Visit Joe Menna’s website and user gallery to see an awesome collection of traditional and digital artwork.
With the rapid growth of 3D printing options for home use on the steady increase, this latest ZBrushCentral post by martin6canale is just in time for your next action figure or sculpting project. Take a closer look at how to prepare your latest ZBrush creations for the journey from screen to print. Follow along as Martin breaks down the necessary steps involved in the process. You’ll see how to arrange topology and implement additional parts for making male and female joints.
For an in depth video tutorial series on how to prepare your models for printing in ZBrush, be sure to check out our Plug-Ins section inside ZClassroom. The series is hosted by Jeff Feligno and features all you’ll need to know to bring your digital works of art to life.
We recently saw ZBrushCentral member khalavi’s micro sized Halo 4 sculpts here on the ZBrush blog. In that post, we mentioned that khalavi also played a role in creating Disney’s Frankenweenie collection for The Bridge Direct. It goes without saying that we couldn’t help but do an artist spotlight on Khurram H. Alavi and tell everyone that the Frankenweenie collectibles are available now and feature some highly detailed figures from this modern Disney classic. What’s more, they were all started using Dynamesh inside ZBrush! You can see more toy goodness by visiting The Bridge and explore their entire product line.
If you’re into vinyl toys, this latest ZBrushCentral post by Khurram H. Alavi, aka khalavi, will have your heart singing with post-holiday joy. These recent additions to his user gallery showcase the latest Funko vinyl figures in the Halo line. Khalavi even gives us a peak at the Frankenweenie collection. The action doesn’t stop there! You’ll see some awesome Marvel statues produced for Bowen Designs. Be sure to visit his homepage for a closer look at this talented ZBC member.
Whether he’s working in the finest carerra marble or slinging digital clay inside ZBrush, Cicero D’Avila is always happy to give us an insider’s look at his process. In his latest offerings, Cicero aka Daviliano on the ZBrushCentral forum, has sculpted himself a place in the anals of Brazilian soccer lore.
In Brazil, soccer is life and the heroes who play the game on the international stage are treated like Gods. These latest sculptures, are being celebrated for their unique ability to capture the likenesses of some of Brazil’s most loved and cherished “jogadores”. He’s adopted a digital work flow incorporating the power of ZBrush to establish his concepts and final poses before sending the files to 3d printers. The final result is without question, awe inspiring.