In this Industry Spotlight, David Bentley walks you through his automotive design process. Watch, as David details the features and functions used to create this pavement pounding exotic. You’ll see features like Panel Loops, the Noise Maker plugin, Insert Meshes, Clipping brushes and a host of others used to bring this project to life.
“I put this series of videos together on design sketching in ZBrush because I’ve had a number of requests from friends and professionals who ask me where they can go for a design tutorial in ZBrush. They see sculpting in ZBrush as a huge conceptual design opportunity. I hope viewers will find these videos useful and learn from my own experiments.” – David Bentley
Watch the lesson at ZClassroom and check out more images on David’s thread at ZBrushCentral.
Racing into the past has never been easier. ZBrushCentral artist Daniel McKay knows this better than most, as he showcases his latest hard surface model. This one harkens back to the days when open wheel racing was more dangerous than tight rope walking. This latest piece is inspired by British Racing Motors Mark 1 formula one race car of the 1950’s.
The entire car was “built” inside ZBrush and begun by using primitives and Dynamesh. Daniel was able to arrive at the finish line by using features like Insert meshes, Clipping brushes and Panel Loops to name a few. Visit his blog to see more work from this talented ZBrushCentral.
Check out more of how you can maximize your use of ZBrush and the features used to put this car in the winner’s circle inside ZClassroom.
We’re teaming up with our friends at Wacom to bring you a free webinar titled “ZBrush in the Industries.” Join Paul Gaboury, 3D Application Engineer with Pixologic as he demonstrates how ZBrush is used in various industries to sculpt and paint 3D models. With an emphasis on Film and Game Industries, Paul will walk you through some of the key features of ZBrush 4R5 and how they are used to create objects limited only by your imagination!
As a member of the development team, Paul will showcase various tips and techniques that he has discovered in his travels–techniques that even the most savvy ZBrush users don’t even know! Finally, Paul will wrap up the webinar with some Q&A.
This is a great opportunity for you to learn about ZBrush 4R5, the digital sculpting and painting program that has revolutionized the 3D industry.
Thu, Mar 21, 2013 11:00 AM – 12:00 PM PDT
Click here to sign up.
We would like to extend a warm welcome to Guy Labbe, our newest member of the Turntable Gallery. Working from the front wheel back, Guy improvised as he went using the Shadow Box function. With the freedom to create as he went, the tricycle began to take shape. The end result is pretty fantastic and we can’t wait to see what he comes up with next!
See Guy’s tricycle in the round at the Turntable Gallery.
The Pixolator has posted a new video showing off some of the new features in ZBrush 4R5. In this session, he’s using “Panel Loops” and “Polish By Features” to quickly transform a DynaMesh model into a hard-surface-looking model.
Watch the video at ZBrushCentral.
ZBrush artist Ralf Stumpf, puts a new school twist on an old school favorite with his nod to the Hot Wheels toy line by Mattel. You can see more of Ralphs work by visiting his ZBrush Central thread at, ZBrushCentral. Join ZBrushCentral today and start interacting with artists just like Ralph.
Pixolator has posted a few videos on ZBrushCentral detailing his creation of a motorcycle. The bike, started during the development phase of Z4, was made to showcase the new ShadowBox feature for hard-edge modeling and also made use of the timeline feature to create the video.
See the final video on Page 1
Work-in-progress images on Page 2 and Page 13
Recorded modeling session Part 1 on Page 5
Recorded modeling session Part 2 on Page 10
Enjoy and Happy ZBrushing!
ZBrush artist Alexander Stojanov (aka borden at ZBC) has created is rendition of The Tumbler. Made entirely in ZBrush, this 34 subtool sculpt is a great example of the hard edge modeling. To give you an idea of his unique workflow, Alexander has even included a mini tutorial on page 2.
Follow more of Alexander’s work at his user gallery at ZBrushCentral and the ZBrush Turntable Gallery.