After “lurking” for a while, ZBSee member .@rt aka Raul Tavares, finally throws his hat into the game. These first additions to his user gallery are a dynamic start! Be sure to keep an eye on this ZBrusher. For now, take a peak at his video breakdowns. Don’t forget to take full advantage of our latest video tutorials inside ZClassroom. We’ve updated a total of 41 videos detailing a whole host of features and functions used to build a mech helmet.
The artwork of Grot aka Jase Daniels, occupies a strange place in the world of digital sculpting. Comprised of equal parts post-apocalyptic death-scape with a hint of evil terror, we’re certain you’ll find an incredible mental journey waiting for you inside. These pieces leave us thinking of the late, Zdzislaw Beksinski. Visit, Grot’s user gallery for an uninhibited view of the darker side of far off and distant lands. The final renders were composed using BPR rendering in conjunction with post processing. You can see more of his work by visiting his Facebook page or his website. Check out more incredible artwork from around the globe inside ZBSee. You never know what you’ll find!
In preparation for this summer’s Trojan Horse Was A Unicorn festival happening in Portugal, ZBsee member CarlosVidal “cooks up” a little crab meat to keep our appetites in check. Take a look at how Dynamesh, ZRemesher and UV Master come together to help finalize his designs. Visit CarlosVidal’s user gallery for more beach ready digital sculpting.
ZBSee member Inkognit presents his latest in the 7 day, 50 designs creature project pack. This furry beast is part of his pursuit to finish a “boatload” of creatures in a relatively short amount of time. Check out his user gallery to see more designs from this dynamic collection. If you are looking to create quick design concepts inside ZBrush, Dynamesh will give you the speed and versatility you’re looking for. Check out our dedicated video tutorials inside ZClassroom to maximize your use of this powerful feature and many more.
This “toothed wonder” could actually have walked the Earth. The entire project was sculpted using you guessed it, ZBrush! Visit ZBrusher Brahimaz’s user gallery to see this and other creatures along with a series of head bust studies. Adding fur and fibers to your digital sculpting projects is easy and fun. Visit ZClassroom to learn more about incorporating these dynamic features into your workflow.
MikeANash suited this guy up and shot him straight to the Top Row. The “Lab Tech” was created using Dynamesh and looks like he’s found the formula to get us hooked. Be sure to check out more of MikeANash inside his user gallery and discover science fiction inspired, robotic goodness. Using features like Dynamesh and Panel Loops can really help you take your hard surface sculpting skills further. Learn more today by visiting ZClassroom.
ZBrushCentral member, schonkar hits us with the alien vibe. Check out the collection of other worldly creatures inside schonkar’s user gallery. If you’re looking to create your own aliens, you’ll want to check out ZClassroom for the latest in tutorial videos. Whether you’re dreaming up organic looking critters, or trying to create the world’s next futuristic cosmonaut, ZClasroom is the place to be. We just added a whole host of futuristic helmet design tutorials guaranteed to keep you busy.
Channeling the power of the oil painting masters, ZBSee member Baolog brings the traditional to new heights. This digital sculpting copy of French painter Paul Delaroche’s, “Ejecucion de Lady Jane Grey” first painted in 1834 is an artistic “tour de force”. Check out Baolog’s user gallery for more brush strokes and clay dabs covering a wide range of subject matter. You’ll see everything from futuristic cosmonauts to historically inspired gentlemen. Visit ZClassroom and learn the skills you’ll need to create your very own masterpiece.
That monkey just climbed himself onto the Top Row! ZBSee member, seid brought the big guns on this one and added a touch of furry just for good measure. Check out more of seid’s work inside his user gallery. Be sure to visit ZClassroom to push your ZBrush projects further. With features like FiberMesh explained in detail, you’ll be one step closer to getting your “digital fur” groove on.
ZBrusher Santiago Betancur takes us deep into the shadows with his latest ZBSee post. You get the “bones” of the issue with his render pass breakdown and a video showcasing his sculpting process. You can learn more about Santiago here. Visit ZClassroom to find out more about how to maximize your rendering capabilities inside ZBrush.