Damon Albarn of Blur and Gorillaz fame, steps into the world of digital clay with his latest video featuring ZBrush! The title track “Everyday Robots” is Albarn’s first solo outing. If this latest number is any indication of what’s to come, we couldn’t be more excited. Witness Albarn’s transformation from ZSphere to finished sculpture. Everyday Robots is scheduled for release on April 29th.
Archive for the 'Industry' Category
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Please join the Pixologic team in welcoming our newest member to the Turntable Gallery, Lucas Cuenca (aka lucasvv8 at ZBC)! His latest work, Alduin, was done for a Sony PS4 commercial that aired in the UK. Check out the video below. He did all the modeling and texturing in ZBrush!
The other turntable Lucas provided is for the character Green Arrow. After playing around with a sphere for 30 minutes he came up with an archer character and went from there.
Attributing ZBrush to why he started working in VFX, Lucas says it’s “the most artistic tool. It’s great for designing all kinds of creatures, characters, environments, mech and props. With ZBrush, designing and creating is just beautiful!”
And of course, the PS4 commercial (the dragon appears at :22 to the right).
In this Industry Spotlight, David Bentley walks you through his automotive design process. Watch, as David details the features and functions used to create this pavement pounding exotic. You’ll see features like Panel Loops, the Noise Maker plugin, Insert Meshes, Clipping brushes and a host of others used to bring this project to life.
“I put this series of videos together on design sketching in ZBrush because I’ve had a number of requests from friends and professionals who ask me where they can go for a design tutorial in ZBrush. They see sculpting in ZBrush as a huge conceptual design opportunity. I hope viewers will find these videos useful and learn from my own experiments.” – David Bentley
Recently, The Pixologic Team took part in the inaugural 3D Printer World Expo at the Burbank Convention Center here in sunny California! The event was highlighted by our first ever LIVE “Sculpt Off!” featuring industry pros, Alvaro Buendia, Katon Callaway, Justin Fields, Maxence Fleuret, Rafael Grassetti, Jared Krichevsky, Frank Tzeng and Dominic Qwek. These digital clay warriors battled for 90 minute intervals through 4 rounds. Each contestant had their sculpture printed and on display for public voting.
It took 6 hours of live ballot box and online voting to crown our grand champion! Rafael Grassetti took home a formlabs Form 1 3D printer once the dust settled. Frank Tzeng was a close second and left with a new Wacom Cintiq tucked under his arm!
There was never a dull moment across the two day conference. Our booth was jumping with 3D printer friendly demos featuring even more big names, showcasing a wide range of industry specific applications. Our guest demos included the likes of Joseph Drust, Derek Pendleton, Adam Ross, Steve Talkowski, David Vennemeyer and Tomas Wittelsbach. These multi-talented artists provided ground breaking insights into their respective workflows. Special thanks to everyone for stopping by the booth. Keep your eyes peeled for updates and video recaps of the entire two day event.
We were also very fortunate to host industry keynote seminars with Legacy Effects and Neville Page respectively. These provided audience members with an incredibly rare opportunity to sit with major players in the movie and special effects industries.
We were delighted to take part in this inaugural event. It was an incredible fusion of design and technology. Visit our User Group Meeting page to keep up with our events and stay up to speed with when and where the Pixologic Team will be at an event near you. See you all again next year!
It was a wild day of digital sculpting at this year’s 3D Printer World Expo! The sculpting was fierce and the action furious. Thanks to everyone who stopped by our booth and voted online. Our 3D Printer World Expo Champion nominated by you the people is, RAFAEL GRASSETTI.
Voting has ended! We’re tallying the votes and the winner will be announced shortly, so stay tuned!
Voting is now OPEN! Be sure to support your favorite artist as they battle head to head in the 3D Printer World Sculpt Off! Help crown the undisputed champion while there’s still time. The clock is ticking.
Visit our Facebook page to see the contestants and to place your vote.
One contestant will rise to the occasion and walk away as the undisputed winner.
Contestants will be sculpting in a heads up challenge LIVE, January 31st 2014 on the main stage of the 3D Printer World Expo. If you can’t be in attendance, be sure to place your votes online on our Facebook page Saturday, February 1st. With only 6 hours of voting, the clock will be ticking. This is your chance to help crown our LIVE “Sculpt-Off Champion” at the 3D Printer World Expo. The winner will take home a Form 1 3D Printer.
The finished sculptures will be on display inside the Burbank Convention Center on Saturday, February 1st where attendees can vote for their favorite piece.
We’ll be looking to audience members and our faithful ZBrush community followers to weigh in with public voting. That’s right. You can take part in crowning the 3D Printer World Expo Champion! Voting will ONLY be open for 6 hours on SATURDAY FEBRUARY 1, 2014!
View the contest lineup here and check back here for updates!
We’re gearing up for some serious “head to head” digital sculpting action like you’ve never seen!
Join The Pixologic Team and a host of industry pros live from the Burbank Convention Center from Jan. 31 through Feb.1, 2014 for the 3D Printer World Expo. You’ll learn how to take your designs from screen to printed products with two days of industry specific presentations and a fistful of live demos. Don’t miss this unique opportunity to sit with some of the best in the business for what promises to be an unrivaled clay slinging showdown!
Get more info and the full artist lineup at our 3D Printer World Expo UGM page.
Andrew Baker will be teaching a new program at Phoenix Atelier, Breathing life and presence into “DIGITAL CREATURES”! Using current digital software like ZBrush, Andrew shows you his design process and philosophy of conceptualizing a realistic creature or character for digital FX on a feature film. Designing a hero and generic orc like he does for The Hobbit from concept, sculpting, coloring, final pose/expression, final illustration and sculpture (Design Marquette and perhaps prototype). He’ll show how to use real life references and people to come up with fresh approach to an orc and create a character capable of speech and having presence on screen.
Take a step towards a better tomorrow and learn today at Phoenix Atelier.
Registration is open, with his program starting on January 27th, 2014. Sign up HERE.
Check out a demo that Andrew Baker did last year discussing his work philosophy and methodology a real insight to one of the most prolific creature designers working in the industry today.
Start the year off right with a whopping six new courses from Digital-Tutors!
Check them out at Digital-Tutors.com!
For more ZBrush courses check out our 3rd Party Training Page.
The Complete Figure Sculpting Bundle combines two of ZBrushWorkshops’ finest master classes to give you the best possible training in figure sculpting. With this bundle, you will have full access to both “Female Figure Sculpting In ZBrush with Cesar Zambelli” and “Male Figure Sculpting In ZBrush with Jose Pericles”.
Create elegant, convincing female characters, and capture the strength and versatility of the male figure with two top-level figure artists!
To find out more and to sign up, visit ZBrushWorkshops.com.
Taking ideas from simple design sketches to finished products has never been easier. Every day, artists continue to publish creations that push the envelope of what was once considered science fiction. Tareq Mirza is on a mission to rid the world of tangled headphone wires. The Bud-E ear bud wrapping case is a unique and exciting little invention that makes untangling and wrapping up your wires a thing of the past. Recently, Tareq shared his process and inspiration for his latest industrial designs. When asked how it all came together, the answer was simple, “none of these designs would be possible without ZBrush and features like Dynamesh and Curve slice brushes. Adding to this, Decimation Master gave Tareq the freedom to “easily adjust the design” without worrying about topology.