Mariano Steiner turns it loose with his latest ZBSee thread. Check out this high-caliber “digital clay” bad guy, along with a whole host of other ZBrush projects inside his user gallery. Mariano even shares some of his process for making accessories and rendering his final image. Learn more about taking your ZBrush projects further by visiting ZClassroom.
ZBSee member Aidin Salsabili recently shared news about an Iranian virtual museum exhibit. Check out Aidin’s videos for a behind the scenes look at the process used to create these priceless artifacts. Aidin’s user gallery will keep you busy exploring countless artifacts recreated using ZBrush.
This latest addition to the world of ZBSee has us all up in arms. Disney’s Gargoyles franchise is an old time favorite around here. Rodrigo.G delivers the goods by bringing Ryan Lang’s Lexington concept to life inside ZBrush! You’ll see a breakdown of the process used to build the model and lots of other cool characters waiting for you inside his user gallery. Be sure to visit Rodrigo.G’s homepage for more digital clay excitement.
ZBSee member ArTooRo, recently shared a post featuring the game Nitro Nation produced by Creative Mobile Games. Platige Image handled the cinematic work for the trailer which features an all out duel between two modern American Muscle cars. Take a closer look at the anatomy of a cinematic trailer with this informative thread. ArTooRo’s included a break down of the “clean up” process used to create the female racer.
The ever popular “monster” in Mary Shelley’s Frankenstein recently received the reboot treatment. This latest installment sees the famed monster sharing the screen with some new beasts in the form of Gargoyles. ZBrush was instrumental in helping artists at Iloura formulate the initial concept designs and finalizing the proportions, anatomy and surface textures for these new allies. Oops, there’s a spoiler! You can read about the making of I, Frankenstein by visiting the ARTofVFX website.
Visit our industry pages for more behind the scenes and “making of” info on your favorite films!
Being the “new kid on the block” is difficult sometimes. ZBSee member CGsoufiane shows us that in some cases, this doesn’t apply! CGsoufiane’s latest post earned top marks in the land of digital clay and lands a spot on the Top Row!
Angus J Law recently posted this interesting look at ZBrush in the manufacturing world. You never know what you’ll find inside the ZBSee experience. His thread features a four step process that covers sculpting, CNC programming, tool and die work and finally, the addition of the finished piece to the crocodile hand bag. Check out his user gallery for more unexpected product designs. Angus is a London based ZBrusher and from the looks of it, he’s getting his “bling” on.
The Metal Gear franchise is well established in the ethos of all things video games. This latest Top Row sculpt by ZBSee member Sho3d aka David Letondor gets our thumbs itching for a dose of stealth mission madness! Look for more high caliber 3d modeling goodness at David’s website.
ZBrushCentral artist Xuzhelong gives us the winged wonder treatment with his latest addition to ZBSee. Be sure to visit his user gallery for a breakdown showcasing a jade statue and a horse bust. Generating features like scales inside ZBrush is easy with features like Noise Maker. You can learn more about creating your own scaled critters with our video tutorials inside ZClassroom.
Exploring the darker side of the Dragon Ball Z universe is the name of the game with this ZBrushCentral post. Ishikawa_Cg hits all the right notes with this rendition of the super villain, Cell. Visit Ishikawa’s user gallery to see more of your favorite heroes and villains brought to life in digital clay!