The Vine FX team really pushed the envelope with their latest work on the BBC series “Atlantis”. You can read an in-depth article on the process and workflow at the Digital Media World website. Most of the characters are modeled using ZBrush. They are credited with 1000 VFX shots throughout the 13 episode series. Looks like we’ve got another program to watch!
Archive for the 'VFX for Films' Category
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Capturing the sentiment of a sophisticated creature is no easy task. This latest piece is a testament to the hard work and dedication needed to arrive at a believable conclusion. The advertisement was developed for Peta and ensures that only humans worked hard in the making of this short. Having ZBrush available helped with capturing high resolution details. Check out some of the breakdowns from The Mill to see how this little chimp came to life.
Check out the first music video produced by Dvein production studios in Barcelona. Creepy is a good way to describe the liquefied nightmare that unfolds. ZBrush artist, Luis Gomez Guzman helped by adding final details to faces and environments. Visit their site for more videos.
Damon Albarn of Blur and Gorillaz fame, steps into the world of digital clay with his latest video featuring ZBrush! The title track “Everyday Robots” is Albarn’s first solo outing. If this latest number is any indication of what’s to come, we couldn’t be more excited. Witness Albarn’s transformation from ZSphere to finished sculpture. Everyday Robots is scheduled for release on April 29th.
This September the Trojan Horse was a Unicorn Festival will take the beautiful Troia Peninsula in Portugal by storm, by gathering some of the best artists and companies in the VFX, Gaming and Animation industries. It’s a festival for the fearless. The passionated. The restless. The eager to learn. It’s talent having fun in a paradise setting. With a roster of great speakers from Pixar, ILM, Luma Pictures, Framestore, Massive Black, Platige, Blizzard, Ubisoft or Sony Imageworks, as well as a stellar cast of freelance artists, the THU Festival will provide an excellent opportunity to learn and network with the best in the business. Check out what the THU Festival is all about at www.trojan-unicorn.com.
Pixologic is proud to announce our return to the showroom floor. Join us at Siggraph 2013 from July 23 to 25th inside the Anaheim Convention Center, for three days of live demos, panel discussions and Q&A sessions. We’ll have a whole cast of industry professionals demonstrating how they use ZBrush in their respective pipelines. You won’t want to miss all the live action as it unfolds. Be sure to stop by Booth 529 and take advantage of special showroom floor pricing. See you there!
ZBrushCentral artist Sean-Ray Pugh, gives us a glimpse of the behind the scenes action that went into making this latest Moving Picture Company (MPC) ad spot for Samsung. You’ll think it’s the second coming of Jurassic Park. Ooops, we have a spoiler! Be sure to check out his user gallery to get an up close and personal look at every last scale. Pugh used ZBrush to sculpt the T-Rex and Lava creature. Don’t miss your chance to get up close and personal with this UK based artist by visiting his website.
For additional resources and to push your ZBrush sculpting further, be sure to visit our Download Center. You can download everything from a collection of alphas, to materials for use while sculpting and texturing your next creation. Visit the Download Center today and start building a bigger ZBrush tool kit!
Over the years, Jelmer Boskma (known at ZBC under the user name Jelmer) has used ZBrush to create some truly memorable characters. Who could forget his treatment of Johnny Depp, or his Senator Tumblestone and Mr. Bigears creations? Over the last couple of years he has been pretty quiet on ZBC but that certainly isn’t because he hasn’t been creative! In fact he has been extremely busy, working on such projects as Tron: Legacy, Thor and more recently, Warm Bodies.
While zombies have appeared in a large number of productions over the years, Look Effects and Jelmer wanted to give them a new twist: creating a look where their clothing had actually begun to become absorbed into their decaying bodies. In this interview, he talks about how ZBrush was used to help accomplish that – and much more!
Here’s another creepy offering from ZBrushCentral artist Peter Konig. With an unusually haunting tone to his work, Peter gives us another look into the darker side of things with these movie bad guys. No spoilers here! These latest characters can be seen roaming around in Jonathan Levine’s new twist on a modern love story titled, “Warm Bodies“. You can see more work by Peter on his website and inside his User Gallery.
Visit ZClassroom for constantly updated video tutorials, covering the latest features inside ZBrush.
Industrial Light and Magic (ILM) was the studio behind 2012’s blockbuster hit The Avengers. These are the same guys who brought us Rango, Pirates of the Caribbean, and other hits. Chances are you’ve seen their work. Check out this industry interview below with members of the ILM team and get a closer, behind the scenes look at how the magic happens. You’ll hear the ILM team detail the role ZBrush plays in producing the jaw dropping CG elements you’ve come to know and love. The face of the Hulk was built out from a life cast / scan of actor Mark Ruffalo’s face. It was then modified in ZBrush to become the Hulk, while still retaining an essence of the original actor. See how scan data and ZBrush worked together to bring everybody’s favorite green bad boy, The Hulk to life.
Visit our User Stories section to see more studio interviews showcasing how ZBrush is used in production pipelines around the world.