Imported Heroes

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If its anime you’re after, be sure to check out the latest offerings from Tsume Art and collectibles. Their latest works feature some of the biggest names in Japanese animation and gaming sculpted in ZBrush. These resin or PVC works are extremely detailed and feature dynamic poses sure to bring life to your desk or table top!

ZBrush 4 Part 2: ZSphere Rigging with Transpose Master

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Hello Community

This video is Part 2/4 for ZSphere Rigging with ZBrush. In this video I continue on the journey of ZBrush rigging for the purpose of posing a character. In Part 1 I discussed how to pose with a single Subtool, now learn to rig with multiple subtools.

In this video I will walk you through using Transpose Master’s newest feature to Rig a multiple Subtool Character with a ZSphere.

After watching Part 1 and Part 2 you will be able to rig any character that has a single Subool or multiple Subtools. I encourage you to play around with Rigging as much as possible. It is one POWERFUL tool!!!!

Make sure to download the newest Transpose Master here:

www.pixologic.com/zbrush/downloadcenter/zplugins

To install Transpose Master

  • Download the Windows or MAC version to your computer
  • Unzip the File
  • You will find a folder named TransposeMaster.
  • With in this folder you will find another folder named TPoseMasterData4 and a script file called TransposeMaster_4_06.zsc.

Install this folder and script file into the following directory:

ZBrush4/zstartup/zplugs

Then restart ZBrush. Plug-ins will only work at launch so if you have ZBrush open already you will need to shut it down for the plug-in Transpose Master to be installed.

You will find Transpose Master in the ZPlugs Palette at the top of ZBrush’s interface once installed.

Many thanks for taking a look at the video.

Follow the DID YOU KNOW THAT thread on ZBrushCentral: HERE

Thank you for visiting.

Happy ZBrush Posing

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ZBrush 4 Part 1: ZBrush Rigging with a Single Subtool

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New Video on Did You Know That

Hello Community

The rigging tools with in ZBrush are an extremely useful tool that will not only allow you to pose a character but you can also use the rig to make large changes to any mesh.

This video is Part 1 of a multiple part video section on Rigging in ZBrush. This video will walk you through how to create a rig in ZBrush quickly, efficiently, and as easy as it can get. Part 1 will start with rigging a single Subtool with other videos to follow on rigging with multiple Subtools, using layers and using the Timeline feature.

This video also demonstrates how you can capture the highest level of detail from the sculpt onto the rigged version of the sculpt.

These will be an exciting serious of videos that I know will open up your imagination on how to rig with ZBrush.

Follow the DID YOU KNOW THAT thread on ZBrushCentral: HERE

Thank you for visiting.

Happy ZBrush Posing

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Did You Know That Video– ZBrush3.5R3 Grow/Shrink Selection

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New Video on Did You Know That

Hello ZBrush Community

In this video we will walk through a new feature found in ZBrush3.5R3. The new Visibility capability to grow and shrink your selection inside ZBrush will most definitely speed your workflow to level never before possible. This new feature is found in a new sub-palette in the Tool Palette at Tool>Visibility.

With this new feature it is extremely easy to split up a tool into multiple subtools to add more dynamic detail. In the video we will demo how to take a mesh that has several mesh shells with one polygroup and convert that mesh into multiple subtools by converting the multiple shells into multiple polygroups so that you may GroupSplit them into Subtools.

In the video you will also see how easy it is to select parts of a mesh now with a few keys strokes.

Follow the DID YOU KNOW THAT thread on ZBrushCentral:HERE

To Download the video CLICK HERE

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