What’s better than a Jurassic Park and Alien crossover? A Xenomorph Rex that’s what! ZBrush artist Rythem02 get’s the groove right on this one to take some much deserved Top Row honors. Check out more inside Rythem02′s user gallery. The project was sculpted and rendered inside ZBrush. Rythem02 took the idea from a nebezial concept who obviously took great influence in the design from the legendary Giger.
Assassins Creed Unity hit the floor at E3 and immediately set the tone for revolution. The title is being hailed as “too much” for current consoles to handle and boasts a multi-player co-op experience set during the French Revolution. Vive la revolution! The trailer looks impeccable and the potential to work with up to 4 friends in a co-op mode have this blogger chomping at the bit! Be sure to learn more about how ZBrush is being used in industry by vising our ZBrush Stories pages.
By now, it’s clear the quality of games at E3 2014 has left us a little more than breathless. It’s getting harder and harder to get any work done around here!
The team at Digital Domain nailed this trailer for Rise Of The Tomb Raider and left the crowd in awe at the Microsoft Press Conference. Microsoft is aiming for a 2015 arrival on the Xbox One and we can hardly wait to play it. The game is being produced by the Square Enix subsidiary Crystal Dynamics. For now, we’re just satisfied to take in the lush details and daydream away an afternoon in anticipation of the next chapter in the Laura Croft saga. Find out more more about Digital Domain and their other projects here.
With the excitement of the Electronic Entertainment Expo aka, E3 in the air, we’ve decided to take a closer look at the business of video games. With the dawn of the latest hardware comes increased graphics capability. What does that mean? More details! Where there’s more details, you’re sure to find more ZBrush. We’ll highlight how ZBrush is playing a role in bringing your favorite next gen titles to life, while at the same time giving you the “lowdown” on the hottest new games being unveiled at the conference. Mirror’s Edge carried with it a serious fan following. It’s no wonder that EA Digital Illusions CE (DICE) is bringing the franchise back for a second helping. Be sure to check out this behind the scenes, “making of” with the talented men and women at DICE for a glimpse of ZBrush in action. Here’s to the team that keeps us living on the edge!
ZBrusher Globy hits full stride with this ZBSee post. Check out a user gallery that’s sure to have you running for your stylus to keep up! There’s a collection of traditionally inspired works and even a rendition of jolly old Saint Nick inside! Be sure to visit our Pixologic Download Center for an incredible collection of plugins and downloadable resources.
Materials, render passes and concept illustration are the name of the game inside ZBSee artist TomatoVFX’s thread. Adding to the already impressive breakdowns and information is a collection of cloth draping brushes. Be sure to download these great resources today. Look inside the TomatoVFX user gallery for even more digital sculpting goodies. If it’s resources you need, don’t delay! Visit the ZBrush download center for everything from materials, alphas, plugins and a whole lot more.
The annual CG Student Awards have been conferred. This year’s entries were nothing short of mind blowing. Alas, there’s got to be a winner in each category. Be sure to visit the CG Student Awards website for a closer look at this year’s champs! We are so excited to see this new flock of ZBrushers showcasing their skills on the global stage. Good luck and happy ZBrushing until next year!
Stop-motion film making is a demanding art form. From the creation of “physical” sets and characters to the painstaking capture of movement, every scene demands attention to detail. The “Feast In A Fallen City” takes the time honored tradition of stop-motion film-making and gives it a jolt of modern technology. Using ZBrush and 3D printing technology to realize his designs, director Aron Bothman, a student at the California Institute of the Arts, took full advantage of everybody’s favorite “digital clay” while bringing his tale to life. Be sure to watch the “making of video” for a behind the scenes look at how it all came together.
Recently, we had an opportunity to get up close and personal with artist Gil Bruvel. For over 4 decades, Gil has worked tirelessly to push the envelope in a wide variety of mediums. His latest works see him conquering the realms of digital sculpting and 3D printing using ZBrush. We are delighted to present this intimate look at a man who continues to expand his artistic voice.
Read the Interview
Handling the finer details looks to be ZBSee member pharrisgenois’ strong suit. It’s early in pharrisgenois’ ZBSee posting career but by the look of it, we can expect to see some cool work going forward. There’s a couple of breakdowns on generating everything from an armoured chest plate to a tattered shawl. You can generate your own armour by utilizing features like masking, extractions, Dynamesh and ZRemesher. Look inside ZClassroom to find video tutorials guaranteed to leave you inspired.