Zoe Jia-Yu Daiis is breaking the 3D mold with a project that pushes the limits of shoe-making with the introduction of 3D printing. While traditional footwear manufacturing has relied on the same techniques for decades, Zoe Jia-Yu Daiis – a fashion graduate and shoe designer – decided to turn to 3D printing to shake things up!
Her collection of nature-inspired 3D-printed shoes pushes the limits of traditional shoe-making methods. “It was clear that 3D printing could not only achieve this, but would also allow a large amount of flexibility in the design stage, as well as allowing me to push the limits of design structures,” Zoe Jia-Yu Daiis told 3ders.org in a recent interview.
ZBrush was one of the software packages used to create the 3D models for this project, alongside 3ds Max, Rhino, and Maya. Find out more in the full article by 3Ders.org.
A documentary that aired on PBS looks at how ZBrush helped recreate the digital skeleton of a Spinosaurus Aegypticus, the biggest predator to ever walk the planet!
Using a CT scanner to digitize the discovered bones, the 3D images captured are accurate to a fraction of a millimeter! Paleoartists can then use ZBrush to assemble a virtual dinosaur. “We have, just now, moved into the digital age for dinosaur reconstruction, in the sense that you can go literally from a bone to a digital model of a bone, to a digital skeleton, which you can simplify enough that you can make it move, you can make it walk, you can ultimately put skin on it,” said Paul Sereno, National Geographic Explorer.
Check out the insightful documentary. At roughly 38 minutes, you’ll see ZBrush in action!
We are all used to seeing ZBrush used in the media and entertainment industries. But what happens when a child goes missing at 4 years old and his parents want to see what he would look like 28 years later? This is where the Forensic Department at the DHPP in Sao Paulo is responsible for reconstructing the faces of missing people and victims of crime. In this particular open case, the child’s mother requested a progression age job from a photo of the little boy at just 4 years old. From nothing but a low-resolution photograph, Vilson Martins was able to create a 3D model of the boy now aged 32. The image has now been published to try and find him.
It’s not just missing persons, though. Recently, one of the modeling projects involved reconstructing the unrecognizable face of a badly beaten deceased victim. Using tomographic scanning the team was able to create an accurate reconstruction. And after 3 months of investigation, the culprit of the attack was found!
No, it’s a 3D-printed Superman! Standing 12 inches tall without a cape, and 17 inches tall when fully equipped with cape and base attached, this impressive statue that captures Christopher Reeve’s likeness was sculpted using Sculptris and ZBrush, and took approximately 12 hours to print. The maker is 46-year old Peter Mitchell; prior to sculpting Superman he worked in a call center, but decided to leave to focus on 3D printing and prop making for TV and film. Find out more in this article by 3Dprint.com.
Every day on ZBrush Central, forum members will update their sketchbooks with their latest digital clay experiments. There’s a host of inspiration waiting to be explored! Take forum member makeusong’s collection of new works created for a Dark Stalker contest; this artist’s boldly charismatic creations are winning over the community, and encouraging us all to take our character designs and anatomy knowledge to the next level.
Check out some of the new works by makeusong and enjoy the chunky shapes, dynamic poses, and impressive demonstrations of human anatomy that make these images stand out in a crowd.
We were thrilled to see ZBrush in action in The Creature Technology Company’s awe-inspiring show reel! This is a company truly combining state-of-the-art technology with artistic mastery to craft some of the most remarkable animatronics for arena spectaculars, theme parks, exhibitions, stage shows, and events we have seen to date.
Lessons will take place Monday to Friday, 10AM to 5PM, for 10 weeks. Everything from design techniques and scanning to modeling in ZBrush will be covered. By week 8, all students will be able to tackle their own practical projects!
At just 80 x 100 x 20 microns in size, a nano sculpture by Jonty Hurwitz is officially the smallest creation of the human form in history. Taking this impressive feat even further still, Hurwitz created an entire series of the smallest human portraits of all time. Discover how these remarkable creations were realized using the groundbreaking 3D-printing technology, Multiphoton Lithography, on Jonty Jurwitz’s website.
“To some extent this series of sculptures reminds me of how the film industry works,” said Jonty Hurwitz in an interview with Popular Science Magazine. “You need large teams of thinkers, builders, creatives, and amazing technology; the sculpting software we used, ZBrush, is one of the main monster-making tools in the Hollywood special effects world . . .”
Marco Plouffe – known as Marco Splash on the ZBrushCentral forums – has been captivating the community with an exotic collection of models that he calls the “Sinners”. Each model is designed, sculpted and PolyPainted in ZBrush; he then uses Quixel for texturing, KeyShot for the shaders and rendering, and finishes in Photoshop to compose the image and handle post-production.
Scott Spencer is well known for his incredible character and creature ZBrush creations. So it will come as no surprise to learn that he has recently been in New Zealand producing remarkably detailed statues for the Weta Collectibles line!
And his favorite?
“Thorin. I had a great time working on this one. It’s a challenge getting every detail down – even counting the number of plates in his sleeve armor or matching the number of plaits in a braid. Attention to details like this is all part of the process,” Spencer reveals in his ZBrush Central forum thread.
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