The ever popular “monster” in Mary Shelley’s Frankenstein recently received the reboot treatment. This latest installment sees the famed monster sharing the screen with some new beasts in the form of Gargoyles. ZBrush was instrumental in helping artists at Iloura formulate the initial concept designs and finalizing the proportions, anatomy and surface textures for these new allies. Oops, there’s a spoiler! You can read about the making of I, Frankenstein by visiting the ARTofVFX website.
Visit our industry pages for more behind the scenes and “making of” info on your favorite films!
ZBrushCentral artist jpericles recently found a spot on the Top Row with his subtle rendition of the male figure. Be sure to check out the Top Row gallery for more incredible ZBrush sculptures. Visit jpericles user gallery to see more digital sculpting goodness.
The ZBrush User Group meeting at the Zagreb Design Week is coming up, and the lineup of artists has just been posted. User Group Meetings are always the place to absorb knowledge, pick up useful tips and tricks and discover the power of bringing your designs to life. They provide an intimate way to maximize your use of ZBrush while showcasing workflows and methods used by the pros.
Join us at TDZG2014 where Boonar Studio presents lectures by David Bentley, Ben Mauro and many others. The event takes place April 23-27 in Zagreb, Croatia.
Find out more info about the event and about the presenter at our Zagreb UGM Page.
Being the “new kid on the block” is difficult sometimes. ZBSee member CGsoufiane shows us that in some cases, this doesn’t apply! CGsoufiane’s latest post earned top marks in the land of digital clay and lands a spot on the Top Row!
Angus J Law recently posted this interesting look at ZBrush in the manufacturing world. You never know what you’ll find inside the ZBSee experience. His thread features a four step process that covers sculpting, CNC programming, tool and die work and finally, the addition of the finished piece to the crocodile hand bag. Check out his user gallery for more unexpected product designs. Angus is a London based ZBrusher and from the looks of it, he’s getting his “bling” on.
The Metal Gear franchise is well established in the ethos of all things video games. This latest Top Row sculpt by ZBSee member Sho3d aka David Letondor gets our thumbs itching for a dose of stealth mission madness! Look for more high caliber 3d modeling goodness at David’s website.
ZBrushCentral artist Xuzhelong gives us the winged wonder treatment with his latest addition to ZBSee. Be sure to visit his user gallery for a breakdown showcasing a jade statue and a horse bust. Generating features like scales inside ZBrush is easy with features like Noise Maker. You can learn more about creating your own scaled critters with our video tutorials inside ZClassroom.
Exploring the darker side of the Dragon Ball Z universe is the name of the game with this ZBrushCentral post. Ishikawa_Cg hits all the right notes with this rendition of the super villain, Cell. Visit Ishikawa’s user gallery to see more of your favorite heroes and villains brought to life in digital clay!
When the galaxy comes calling, be sure to pack your space helmet! ZBSee artist Majid_Smiley looks to have things under control with his latest contribution to the world of digital clay. Check out Majid’s breakdown of this lid’s construction. Be sure to visit Majid’s user gallery where you’ll find more cool sculpts and even a rendition of everybody’s favorite, Danny Trejo!
Leo Takeshi Sakamoto’s “Officer Portrait” stands at attention on the Top Row. This latest addition to the ZBrushCentral Top Row Gallery is one of many great sculptures inside Leo’s user gallery. His thread also features an overview for creating realistic eyes. Pretty cool stuff!