ZBSee member YTearosh “smashes” his way into the world of ZBrush. A self proclaimed “lurker”, YTearosh looks like he’s finally ready to throw some clay around! Don’t miss our recently updated collection of video tutorials inside ZClassroom.
Hard surface modeling continues to evolve inside ZBrush. Features like Panel Loops, Clipping Brushes and ZRemesher, are all instrumental in generating new and dynamic shapes inside ZBrush. This “ground drone” supplied by ZBSee member, Andyjonescreative pushes the possibilities of the genre further. Check out his breakdown for how to generate surface damage and paint wear. If inorganic modeling is your thing, be sure to watch our latest video tutorial series highlighting a wide range of features and functions inside ZClassroom.
The second in a series of anatomical reference models from 3DTotal has been successfully crowd funded via Kickstarter. You can still put your best foot forward and support the cause with a contribution and walk away with some cool stuff. Be sure to visit the 3D Total website for more CG art, tutorials and articles than you can shake a leg at.
Tiago Rios aka tiagori on the ZBrushCentral forum, gets us “green” with envy in this latest ZBSee post. Incorporating some dynamic brush work with the slash brush, trim dynamic and alphas really helped this Orc’s armour come to life. Best of all, tiagori used Polypainting, UV Master, Decimation Master and rendered the whole thing inside ZBrush. Check out his mini workflow breakdown inside his user gallery.
This latest addition to ZBSee takes the fear of cats and wraps it in a bow while delivering a feline we’re not interested in running into late at night. ZBrusher wandongxu, hits all the right cues with his tattoo laden “bad cat”. Visit wandongxu’s user gallery for more feline fun. Using Noisemaker is a great way to add details and refinements to the surface of your sculpture. If it’s “inked” friends your looking to make, be sure to learn more about painting and applying details using Spotlight. There’s a whole collection of video tutorials waiting for you inside ZClassroom. Meow!
This guy needs no introduction. Morgan Freeman has played the role of some memorable characters throughout his career. ZBSee member mridulson does him justice with this “likeness” sculpt. The whole thing started life as a simple sphere and took final form using a combination of sculpting and re-topology tools like ZRemesher guides, ZRemesher, Projection and Alphas inside ZBrush. Be sure to stop by his user gallery to see an in-depth breakdown of his process, including texturing and rendering for his final image. Learn more about mridulson here.