With the excitement of the Electronic Entertainment Expo aka, E3 in the air, we’ve decided to take a closer look at the business of video games. With the dawn of the latest hardware comes increased graphics capability. What does that mean? More details! Where there’s more details, you’re sure to find more ZBrush. We’ll highlight how ZBrush is playing a role in bringing your favorite next gen titles to life, while at the same time giving you the “lowdown” on the hottest new games being unveiled at the conference. Mirror’s Edge carried with it a serious fan following. It’s no wonder that EA Digital Illusions CE (DICE) is bringing the franchise back for a second helping. Be sure to check out this behind the scenes, “making of” with the talented men and women at DICE for a glimpse of ZBrush in action. Here’s to the team that keeps us living on the edge!
Stop-motion film making is a demanding art form. From the creation of “physical” sets and characters to the painstaking capture of movement, every scene demands attention to detail. The “Feast In A Fallen City” takes the time honored tradition of stop-motion film-making and gives it a jolt of modern technology. Using ZBrush and 3D printing technology to realize his designs, director Aron Bothman, a student at the California Institute of the Arts, took full advantage of everybody’s favorite “digital clay” while bringing his tale to life. Be sure to watch the “making of video” for a behind the scenes look at how it all came together.
Recently, we had an opportunity to get up close and personal with artist Gil Bruvel. For over 4 decades, Gil has worked tirelessly to push the envelope in a wide variety of mediums. His latest works see him conquering the realms of digital sculpting and 3D printing using ZBrush. We are delighted to present this intimate look at a man who continues to expand his artistic voice.
Handling the finer details looks to be ZBSee member pharrisgenois’ strong suit. It’s early in pharrisgenois’ ZBSee posting career but by the look of it, we can expect to see some cool work going forward. There’s a couple of breakdowns on generating everything from an armoured chest plate to a tattered shawl. You can generate your own armour by utilizing features like masking, extractions, Dynamesh and ZRemesher. Look inside ZClassroom to find video tutorials guaranteed to leave you inspired.
ZBSee artist, Itay Schlesinger sounds off his arrival by blowing a steam whistle for his latest digital clay contributions. Visit his user gallery to see everything from a medieval inspired chess set to a swashbuckling dog.
It’s all fashion forward with an eye to the wrinkle and fold. ZBSee artist, Marco Splash ”sews” up a Top Row nod with his latest collection of threads and faces. You’ll see everything from mechanized femme fatales to anabolic induced alien creatures. Take a closer look inside his user gallery. Visit his website for a more intimate look. Be sure to visit ZClassroom for a whopping series of video tutorials on industrial design.