3dtotal are pleased to announce the ninth volume of the Digital Art Masters series. Comprised of 50 of the world’s best digital artists, including seasoned professionals and talented students, the volume explains workflows while inspiring readers to create their own masterpieces. It features some of the most popular images in the last year, including Mathieu Aerni’s Lindford, Sven Juhlin’s Guardian, and Fernando Ometto’s Dwarf, making it an essential addition to every artists’ bookshelf.
Tag Archive for 'art'
ZBSee member Kouji Tajima aka Tazn showcases his latest work with a unique blend of creatures and demons guaranteed to inspire! He’s been a busy ZBrusher with the release of his own book. Check it out on Amazon. You’ll be happy to know you can see more of his ZBrush work inside his user gallery. That should keep you satisfied until your copy of Kouji Tajima Artworks & ZBrush Technique arrives in the mail.
Long-time creature creator Bryan Wynia hosts a new Creature Crash Course brought to you by CGWorkshops. Bryan will guide you through eight intense weeks of digital sculpting madness with an emphasis on developing two full figure creatures in ZBrush. You’ll gain experience and the knowledge needed to take your ideas from concept to completion and who knows, maybe even scare a few of your friends along the way! Classes start July 28th, 2014. Sign up now!
ZBSee artist Tes3d, chisels his way into our digital clay hearts with his evil queen and twins! We appreciate the digital “scare” and encourage you to high tail it over to his user gallery for more on how this composition came together.
Brazilian outfit Techno Image continue to produce quality content with a twist! ZBrushCentral memeber Pedro Conti was kind enough to share this latest piece with the community. You can learn more about Techno Image by visiting their website. If you are looking to see more of Pedro’s work, visit his user gallery for some classic ZBrush sculpting Brazilian style.
RoboCop burst onto scene in the 1987 cult classic of the same name and immediately became a sensation. The dude even had his own video games that spanned across the 8 and 16-bit genres! No small task for a lone cop from a future Detroit! With a signature phrase that would leave the Terminator speechless, Murphy’s “Drop It!” can still be heard through the hallways of our office from time to time. Rejoice fellow ZBrushers, because your favorite cyborg cop is back and this time he’s got a high-tech suit designed in ZBrush. Check out this incredible behind the scenes, “making-of” footage from Legacy Effects! You’ll see how a simple concept sketch can transform into a fully wearable, blockbuster movie costume!
If your trigger finger is itching to design your own “robo” inspired suit, you’ll need to start with a high powered helmet! Lucky for you, we’ve been hard at work updating a video series covering just what you’ll need to get the job done! You’ll have to get your own Ford Taurus.
Be sure to visit ZClassroom for even more educational content and learn how to take your digital sculpting further.
Anatomy Tools and Gnomon School of Visual Effects have joined forces to bring you a 5-day workshop to titled “Mastering Human Anatomy in ZBrush”. This instensive workshop takes place at the Gnomon campus in Hollywood, from April 2nd – April 6th for 8 hours each day.
Work one-on-one with industry giants Andrew Cawrse and Kris Costa as you sculpt from live models and have your anatomy woes solved with step-by-step demonstrations.
With over 50 hours of instruction, demonstrations, and literature, this workshop is a must for all digital artists who want to master the human form.
Register now at AnatomyTools.com to reserve your spot!
Please join the Pixologic team in welcoming our newest member to the Turntable Gallery, Lucas Cuenca (aka lucasvv8 at ZBC)! His latest work, Alduin, was done for a Sony PS4 commercial that aired in the UK. Check out the video below. He did all the modeling and texturing in ZBrush!
The other turntable Lucas provided is for the character Green Arrow. After playing around with a sphere for 30 minutes he came up with an archer character and went from there.
Attributing ZBrush to why he started working in VFX, Lucas says it’s “the most artistic tool. It’s great for designing all kinds of creatures, characters, environments, mech and props. With ZBrush, designing and creating is just beautiful!”
And of course, the PS4 commercial (the dragon appears at :22 to the right).