Tag Archive for 'character art'

To The Point Of The Matter

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ZBSee member Kouji Tajima aka Tazn showcases his latest work with a unique blend of creatures and demons guaranteed to inspire! He’s been a busy ZBrusher with the release of his own book. Check it out on Amazon. You’ll be happy to know you can see more of his ZBrush work inside his user gallery. That should keep you satisfied until your copy of Kouji Tajima Artworks & ZBrush Technique arrives in the mail.

The Queen And Company

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ZBSee artist Tes3d, chisels his way into our digital clay hearts with his evil queen and twins! We appreciate the digital “scare” and encourage you to high tail it over to his user gallery for more on how this composition came together.

 

Going Techno!

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Brazilian outfit Techno Image continue to produce quality content with a twist! ZBrushCentral memeber Pedro Conti was kind enough to share this latest piece with the community. You can learn more about Techno Image by visiting their website. If you are looking to see more of Pedro’s work, visit his user gallery for some classic ZBrush sculpting Brazilian style.

 

Drop It! One More Time

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RoboCop burst onto scene in the 1987 cult classic of the same name and immediately became a sensation. The dude even had his own video games that spanned across the 8 and 16-bit genres! No small task for a lone cop from a future Detroit! With a signature phrase that would leave the Terminator speechless, Murphy’s “Drop It!” can still be heard through the hallways of our office from time to time. Rejoice fellow ZBrushers, because your favorite cyborg cop is back and this time he’s got a high-tech suit designed in ZBrush. Check out this incredible behind the scenes, “making-of” footage from Legacy Effects! You’ll see how a simple concept sketch can transform into a fully wearable, blockbuster movie costume!

If your trigger finger is itching to design your own “robo” inspired suit, you’ll need to start with a high powered helmet! Lucky for you, we’ve been hard at work updating a video series covering just what you’ll need to get the job done! You’ll have to get your own Ford Taurus.

Be sure to visit ZClassroom for even more educational content and learn how to take your digital sculpting further.

ROBOCOP – Making of the Suit – Legacy Effects

Making A Run For It

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ZBrusher Globy hits full stride with this ZBSee post. Check out a user gallery that’s sure to have you running for your stylus to keep up! There’s a collection of traditionally inspired works and even a rendition of jolly old Saint Nick inside! Be sure to visit our Pixologic Download Center for an incredible collection of plugins and downloadable resources.

 

The Crystal Still Shines

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Chances are, if you grew up during the 1980′s, Jim Henson and Frank Oz played a significant role in either leaving you petrified or inspired. ZBSee member stumpf, recently re-imagined the Skeksis featured in The Dark Crystal. This rendition of an all-time classic was brought to life using features like NoiseMaker, ShadowBox, Dynamesh to name a few. Take a closer look at stumpf and his digital sculpting exploits inside his user gallery.

 

Mastering Human Anatomy in ZBrush

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Anatomy Tools and Gnomon School of Visual Effects have joined forces to bring you a 5-day workshop to titled “Mastering Human Anatomy in ZBrush”. This instensive workshop takes place at the Gnomon campus in Hollywood, from April 2nd – April 6th for 8 hours each day.

Work one-on-one with industry giants Andrew Cawrse and Kris Costa as you sculpt from live models and have your anatomy woes solved with step-by-step demonstrations.

With over 50 hours of instruction, demonstrations, and literature, this workshop is a must for all digital artists who want to master the human form.

Register now at AnatomyTools.com to reserve your spot!

New Turntable from Lucas Cuenca

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Please join the Pixologic team in welcoming our newest member to the Turntable Gallery, Lucas Cuenca (aka lucasvv8 at ZBC)! His latest work, Alduin, was done for a Sony PS4 commercial that aired in the UK. Check out the video below. He did all the modeling and texturing in ZBrush!

The other turntable Lucas provided is for the character Green Arrow. After playing around with a sphere for 30 minutes he came up with an archer character and went from there.

Attributing ZBrush to why he started working in VFX, Lucas says it’s “the most artistic tool. It’s great for designing all kinds of creatures, characters, environments, mech and props. With ZBrush, designing and creating is just beautiful!”

See Lucas’s artwork in the round at the Turntable Gallery and view more at his user gallery at ZBrushCentral.

And of course, the PS4 commercial (the dragon appears at :22 to the right).

This Is For The Players | PS4 Launch advert | #4ThePlayers

New Course from Phoenix Atelier

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Andrew Baker will be teaching a new program at Phoenix Atelier, Breathing life and presence into “DIGITAL CREATURES”! Using current digital software like ZBrush, Andrew shows you his design process and philosophy of conceptualizing a realistic creature or character for digital FX on a feature film. Designing a hero and generic orc like he does for The Hobbit from concept, sculpting, coloring, final pose/expression, final illustration and sculpture (Design Marquette and perhaps prototype). He’ll show how to use real life references and people to come up with fresh approach to an orc and create a character capable of speech and having presence on screen.

Take a step towards a better tomorrow and learn today at Phoenix Atelier.

Registration is open, with his program starting on January 27th, 2014. Sign up HERE.

Check out a demo that Andrew Baker did last year discussing his work philosophy and methodology a real insight to one of the most prolific creature designers working in the industry today.

Andrew Baker Demo, Senior Designer on The Hobbit

In The Groove On The Top Row

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Ralf Stumpf climbs to the Top Row with his latest ZBrushCentral exploits. Chances are you’ve already seen Ralf’s work on the ZBrushCentral forum. Well, it’s time to take a closer look at this awesome collection of digital clay updates to his user gallery. You’ll also want to check out an intimate ZBrush artist interview with Ralf, inside our Artist Interview section. You can discover more interviews with other talented ZBrush artists inside our interviews archive.






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