Tag Archive for 'digital clay'

To The Point Of The Matter

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ZBSee member Kouji Tajima aka Tazn showcases his latest work with a unique blend of creatures and demons guaranteed to inspire! He’s been a busy ZBrusher with the release of his own book. Check it out on Amazon. You’ll be happy to know you can see more of his ZBrush work inside his user gallery. That should keep you satisfied until your copy of Kouji Tajima Artworks & ZBrush Technique arrives in the mail.

Creepy Creature Crash Course

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Long-time creature creator Bryan Wynia hosts a new Creature Crash Course brought to you by CGWorkshops. Bryan will guide you through eight intense weeks of digital sculpting madness with an emphasis on developing two full figure creatures in ZBrush. You’ll gain experience and the knowledge needed to take your ideas from concept to completion and who knows, maybe even scare a few of your friends along the way! Classes start July 28th, 2014. Sign up now!

The Queen And Company

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ZBSee artist Tes3d, chisels his way into our digital clay hearts with his evil queen and twins! We appreciate the digital “scare” and encourage you to high tail it over to his user gallery for more on how this composition came together.

 

Going Techno!

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Brazilian outfit Techno Image continue to produce quality content with a twist! ZBrushCentral memeber Pedro Conti was kind enough to share this latest piece with the community. You can learn more about Techno Image by visiting their website. If you are looking to see more of Pedro’s work, visit his user gallery for some classic ZBrush sculpting Brazilian style.

 

The Best Of Both Worlds

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What’s better than a Jurassic Park and Alien crossover? A Xenomorph Rex that’s what! ZBrush artist Rythem02 get’s the groove right on this one to take some much deserved Top Row honors. Check out more inside Rythem02′s user gallery. The project was sculpted and rendered inside ZBrush. Rythem02 took the idea from a nebezial concept who obviously took great influence in the design from the legendary Giger.

 

 

The Crystal Still Shines

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Chances are, if you grew up during the 1980′s, Jim Henson and Frank Oz played a significant role in either leaving you petrified or inspired. ZBSee member stumpf, recently re-imagined the Skeksis featured in The Dark Crystal. This rendition of an all-time classic was brought to life using features like NoiseMaker, ShadowBox, Dynamesh to name a few. Take a closer look at stumpf and his digital sculpting exploits inside his user gallery.

 

Sister To The Divine

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The team of Masters and Munn lay the foundation for what could invariably be the shape of things to come in the world of traditional sculpture. Using ZBrush to design the feathers for this divine creature takes a progressive approach at propelling classical figurative art into the digital age.  Each feather is sculpted using ZBrush and brought to life by way of 3D printing. Once the feathers are printed, a copper plating process is incorporated. We’ll take one! Be sure to see more cutting edge sculptural works from this dynamic duo by visiting their website.

Visit ZClassroom for video tutorials highlighting features like FiberMesh and MicroMesh. You’ll be one step closer to designing your very own “winged wonders”.

 

A Shelf Full Of Monsters

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Hey there ZBrushers! ZBSee member adamsacco takes us into the world of 3D printing and toys with his latest addition to the ZBrush universe. These green critters were designed using features like Dynamesh, ZRemesher and Decimation Master. But wait, there’s more. They may seem like cute additions to your shelf, but they also double as characters in a mobile games app called, Cut The Rope 2.  Get your very own green friend from Figure Outlet. Check them out today! Don’t forget to visit adamsacco’s user gallery to see more interesting and fun ways to use ZBrush.

Mastering Human Anatomy in ZBrush

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Anatomy Tools and Gnomon School of Visual Effects have joined forces to bring you a 5-day workshop to titled “Mastering Human Anatomy in ZBrush”. This instensive workshop takes place at the Gnomon campus in Hollywood, from April 2nd – April 6th for 8 hours each day.

Work one-on-one with industry giants Andrew Cawrse and Kris Costa as you sculpt from live models and have your anatomy woes solved with step-by-step demonstrations.

With over 50 hours of instruction, demonstrations, and literature, this workshop is a must for all digital artists who want to master the human form.

Register now at AnatomyTools.com to reserve your spot!

New Turntable from Lucas Cuenca

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Please join the Pixologic team in welcoming our newest member to the Turntable Gallery, Lucas Cuenca (aka lucasvv8 at ZBC)! His latest work, Alduin, was done for a Sony PS4 commercial that aired in the UK. Check out the video below. He did all the modeling and texturing in ZBrush!

The other turntable Lucas provided is for the character Green Arrow. After playing around with a sphere for 30 minutes he came up with an archer character and went from there.

Attributing ZBrush to why he started working in VFX, Lucas says it’s “the most artistic tool. It’s great for designing all kinds of creatures, characters, environments, mech and props. With ZBrush, designing and creating is just beautiful!”

See Lucas’s artwork in the round at the Turntable Gallery and view more at his user gallery at ZBrushCentral.

And of course, the PS4 commercial (the dragon appears at :22 to the right).

This Is For The Players | PS4 Launch advert | #4ThePlayers






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