Tag Archive for 'digital sculpture'

To The Point Of The Matter

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ZBSee member Kouji Tajima aka Tazn showcases his latest work with a unique blend of creatures and demons guaranteed to inspire! He’s been a busy ZBrusher with the release of his own book. Check it out on Amazon. You’ll be happy to know you can see more of his ZBrush work inside his user gallery. That should keep you satisfied until your copy of Kouji Tajima Artworks & ZBrush Technique arrives in the mail.

The Queen And Company

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ZBSee artist Tes3d, chisels his way into our digital clay hearts with his evil queen and twins! We appreciate the digital “scare” and encourage you to high tail it over to his user gallery for more on how this composition came together.

 

Fit For The Flash

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Valio Milk sets the bar a little higher with their latest collection of advertisements. Featuring the likes of the legendary Teemu Selanne and other notable elite Finnish athletes, the message is simple, drink more Valio Milk and anything’s possible. Check out the awesome behind the scenes making of shots to see how ZBrush was incorporated.

Going Techno!

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Brazilian outfit Techno Image continue to produce quality content with a twist! ZBrushCentral memeber Pedro Conti was kind enough to share this latest piece with the community. You can learn more about Techno Image by visiting their website. If you are looking to see more of Pedro’s work, visit his user gallery for some classic ZBrush sculpting Brazilian style.

 

Spinning A Web With The Team Down Under

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The team at the Weta Workshop takes us behind the veil with this often unseen look at their process. Check out the magic of movie making and see how ZBrush is used by the pros. They recently had a hand in bringing the Amazing Spider-Man 2 to the big screen. Watch, as the practical effects world collides with your favorite digital clay. You’ll see everything from costume production, mechanical prop manufacturing and digital asset production brought to life by 3D printers. The men and women from down under sure can “spin a web”.

Behind the Scenes at Weta Workshop – The Amazing Spider-Man 2

Mastering Human Anatomy in ZBrush

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Anatomy Tools and Gnomon School of Visual Effects have joined forces to bring you a 5-day workshop to titled “Mastering Human Anatomy in ZBrush”. This instensive workshop takes place at the Gnomon campus in Hollywood, from April 2nd – April 6th for 8 hours each day.

Work one-on-one with industry giants Andrew Cawrse and Kris Costa as you sculpt from live models and have your anatomy woes solved with step-by-step demonstrations.

With over 50 hours of instruction, demonstrations, and literature, this workshop is a must for all digital artists who want to master the human form.

Register now at AnatomyTools.com to reserve your spot!

New Turntable from Lucas Cuenca

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Please join the Pixologic team in welcoming our newest member to the Turntable Gallery, Lucas Cuenca (aka lucasvv8 at ZBC)! His latest work, Alduin, was done for a Sony PS4 commercial that aired in the UK. Check out the video below. He did all the modeling and texturing in ZBrush!

The other turntable Lucas provided is for the character Green Arrow. After playing around with a sphere for 30 minutes he came up with an archer character and went from there.

Attributing ZBrush to why he started working in VFX, Lucas says it’s “the most artistic tool. It’s great for designing all kinds of creatures, characters, environments, mech and props. With ZBrush, designing and creating is just beautiful!”

See Lucas’s artwork in the round at the Turntable Gallery and view more at his user gallery at ZBrushCentral.

And of course, the PS4 commercial (the dragon appears at :22 to the right).

 

ZBrush Industry Spotlight with David Bentley

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In this Industry Spotlight, David Bentley walks you through his automotive design process. Watch, as David details the features and functions used to create this pavement pounding exotic. You’ll see features like Panel Loops, the Noise Maker plugin, Insert Meshes, Clipping brushes and a host of others used to bring this project to life.

“I put this series of videos together on design sketching in ZBrush because I’ve had a number of requests from friends and professionals who ask me where they can go for a design tutorial in ZBrush. They see sculpting in ZBrush as a huge conceptual design opportunity. I hope viewers will find these videos useful and learn from my own experiments.” – David Bentley

Watch the lesson at ZClassroom and check out more images on David’s thread at ZBrushCentral.

New Course from Phoenix Atelier

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Andrew Baker will be teaching a new program at Phoenix Atelier, Breathing life and presence into “DIGITAL CREATURES”! Using current digital software like ZBrush, Andrew shows you his design process and philosophy of conceptualizing a realistic creature or character for digital FX on a feature film. Designing a hero and generic orc like he does for The Hobbit from concept, sculpting, coloring, final pose/expression, final illustration and sculpture (Design Marquette and perhaps prototype). He’ll show how to use real life references and people to come up with fresh approach to an orc and create a character capable of speech and having presence on screen.

Take a step towards a better tomorrow and learn today at Phoenix Atelier.

Registration is open, with his program starting on January 27th, 2014. Sign up HERE.

Check out a demo that Andrew Baker did last year discussing his work philosophy and methodology a real insight to one of the most prolific creature designers working in the industry today.

Andrew Baker Demo, Senior Designer on The Hobbit

In The Groove On The Top Row

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Ralf Stumpf climbs to the Top Row with his latest ZBrushCentral exploits. Chances are you’ve already seen Ralf’s work on the ZBrushCentral forum. Well, it’s time to take a closer look at this awesome collection of digital clay updates to his user gallery. You’ll also want to check out an intimate ZBrush artist interview with Ralf, inside our Artist Interview section. You can discover more interviews with other talented ZBrush artists inside our interviews archive.






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