3dtotal are pleased to announce the ninth volume of the Digital Art Masters series. Comprised of 50 of the world’s best digital artists, including seasoned professionals and talented students, the volume explains workflows while inspiring readers to create their own masterpieces. It features some of the most popular images in the last year, including Mathieu Aerni’s Lindford, Sven Juhlin’s Guardian, and Fernando Ometto’s Dwarf, making it an essential addition to every artists’ bookshelf.
Tag Archive for 'illustration'
ZBSee member Kouji Tajima aka Tazn showcases his latest work with a unique blend of creatures and demons guaranteed to inspire! He’s been a busy ZBrusher with the release of his own book. Check it out on Amazon. You’ll be happy to know you can see more of his ZBrush work inside his user gallery. That should keep you satisfied until your copy of Kouji Tajima Artworks & ZBrush Technique arrives in the mail.
The artwork of Grot aka Jase Daniels, occupies a strange place in the world of digital sculpting. Comprised of equal parts post-apocalyptic death-scape with a hint of evil terror, we’re certain you’ll find an incredible mental journey waiting for you inside. These pieces leave us thinking of the late, Zdzislaw Beksinski. Visit, Grot’s user gallery for an uninhibited view of the darker side of far off and distant lands. The final renders were composed using BPR rendering in conjunction with post processing. You can see more of his work by visiting his Facebook page or his website. Check out more incredible artwork from around the globe inside ZBSee. You never know what you’ll find!
Please join the Pixologic team in welcoming our newest member to the Turntable Gallery, Lucas Cuenca (aka lucasvv8 at ZBC)! His latest work, Alduin, was done for a Sony PS4 commercial that aired in the UK. Check out the video below. He did all the modeling and texturing in ZBrush!
The other turntable Lucas provided is for the character Green Arrow. After playing around with a sphere for 30 minutes he came up with an archer character and went from there.
Attributing ZBrush to why he started working in VFX, Lucas says it’s “the most artistic tool. It’s great for designing all kinds of creatures, characters, environments, mech and props. With ZBrush, designing and creating is just beautiful!”
And of course, the PS4 commercial (the dragon appears at :22 to the right).