Tag Archive for 'illustration'

Zombies need holidays, too

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ZBrushCentral forum member madmac depicts a young zombie enjoying a Saturday swim at the community pool. Because, when zombies aren’t eating brains, they want to enjoy the leisures that humans benefit from too. Have they gained human intelligence from all that brain food? This young zombie certainly seems to be enjoying the weekend. And the best part about being a zombie? You can’t drown if you’re already dead!

Enjoy the full image and leave your comments on the ZBrushCentral forums.

ZBrush in the industry

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Adam Skutt ZBrush Industries

The new Industries section on Pixologic reveals how ZBrush is used in various industries around the world, including:

Follow the links above or head to the Industries section to get a fascinating insight into ZBrush’s universal applications!

Rendering illustrations in ZBrush

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Ladislas is a 24-year old artist living in Paris, France. A ZBrushCentral member for a while, it was only recently that he decided to share his work. And what an incredible debut!

Based on a concept by Xa, ‘Butterfly Girl’ was modeled using ZBrush and Maya, and rendered in ZBrush. While Ladislas didn’t originally intend for the final image to have a 2D feel, he felt while working on the sculpt that the graphic touch and the unusual elements of the design lent themselves well to a flat illustration.

Using the posterization effect combined with various tweaks in the materials, Ladislas was able to get almost the final result from ZBrush itself. He used a combination of the Skin Shade 4 as a base material and rendered straight from ZBrush using Sharpen in the BPR filters. For the beautiful soft effect, he added a glow (from ZBrush BPR filters) and the Wax material. All that was required from Photoshop in post was some erasing of the tree and adding a background color!

Check out the turnaround of the ZBrush sculpt and wireframe:

Butterfly Girl Turn from Ladislas GUEROS on Vimeo.

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Digital Art Masters Series Volume 9

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3dtotal are pleased to announce the ninth volume of the Digital Art Masters series. Comprised of 50 of the world’s best digital artists, including seasoned professionals and talented students, the volume explains workflows while  inspiring readers to create their own masterpieces. It features some of the most popular images in the last year, including Mathieu Aerni’s Lindford, Sven Juhlin’s Guardian, and Fernando Ometto’s Dwarf, making it an essential addition to every artists’ bookshelf.

To The Point Of The Matter

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ZBSee member Kouji Tajima aka Tazn showcases his latest work with a unique blend of creatures and demons guaranteed to inspire! He’s been a busy ZBrusher with the release of his own book. Check it out on Amazon. You’ll be happy to know you can see more of his ZBrush work inside his user gallery. That should keep you satisfied until your copy of Kouji Tajima Artworks & ZBrush Technique arrives in the mail.

Glowing Green With TomatoVFX

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Materials, render passes and concept illustration are the name of the game inside ZBSee artist TomatoVFX’s thread. Adding to the already impressive breakdowns and information is a collection of cloth draping brushes. Be sure to download these great resources today. Look inside the TomatoVFX user gallery for even more digital sculpting goodies. If it’s resources you need, don’t delay! Visit the ZBrush download center for everything from materials, alphas, plugins and a whole lot more.

Printing Outside The Lines

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There was a time when we dreamed the characters in our favorite comic books could jump off the page. The rise of 3D printing brings this closer to reality. Check out Brimstone and Borderhounds #9. The issue features a 3D printed cover designed in ZBrush. Visit CoKreeate for more 3D printing products and services. We can’t wait to get our hands on a copy!

 

Of Grime And Dirt

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The artwork of Grot aka Jase Daniels, occupies a strange place in the world of digital sculpting. Comprised of equal parts post-apocalyptic death-scape with a hint of evil terror, we’re certain you’ll find an incredible mental journey waiting for you inside. These pieces leave us thinking of the late, Zdzislaw Beksinski. Visit, Grot’s user gallery for an uninhibited view of the darker side of far off and distant lands. The final renders were composed using BPR rendering in conjunction with post processing. You can see more of his work by visiting his Facebook page or his website. Check out more incredible artwork from around the globe inside ZBSee. You never know what you’ll find!

 

New Turntable from Lucas Cuenca

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Please join the Pixologic team in welcoming our newest member to the Turntable Gallery, Lucas Cuenca (aka lucasvv8 at ZBC)! His latest work, Alduin, was done for a Sony PS4 commercial that aired in the UK. Check out the video below. He did all the modeling and texturing in ZBrush!

The other turntable Lucas provided is for the character Green Arrow. After playing around with a sphere for 30 minutes he came up with an archer character and went from there.

Attributing ZBrush to why he started working in VFX, Lucas says it’s “the most artistic tool. It’s great for designing all kinds of creatures, characters, environments, mech and props. With ZBrush, designing and creating is just beautiful!”

See Lucas’s artwork in the round at the Turntable Gallery and view more at his user gallery at ZBrushCentral.

And of course, the PS4 commercial (the dragon appears at :22 to the right).

 

Dripping Cool

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With a liquid quality all its own, this latest ZBrushCentral post by Ziya Goncu drips its way onto the Top Row. The creepy are only the beginning inside zgoncu’s arsenal of digital sculpts. With realistic anatomy studies, creatures from far off places and a high flying dragon, you’ll get a great mix of the strange and unusual. Visit Ziya’s homepage for even more demons and shadow dwellers.

 

 

 






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