The more you can do, the more you will have the opportunity to do. Diversity of skills and flexibility are two traits that will serve you well in this industry. That’s why Danny Williams is not only going to teach you how to design a video game character, but he’s also going to show you how to create characters for film and visual effects! That’s two very different design processes from start to finish covered in a single course!
Sign up today at ZBrush Workshops!
3D character artists who took Katon’s last CGWorkshop will be pretty excited to learn he’s back with a whole NEW 8 week mentored workshop, with brand new content – new videos, new assignments and weekly LIVE webinar feedback sessions (recorded for those who can’t make it). His new class is “Fantasy Video Game Art Creation“. Katon says, “If you are a hobbyist, someone aspiring to get into the industry or a current working professional, I take you through my approach to building characters. You can apply it to whatever piece of software you’re using.
The class starts September and enrollment is now open at CGWorkshop.
Boonar is introducing ZBrush Workshop, the second ZBrush workshop organized by Boonika – platform for visual dialogue. The workshop head teacher/lecturer is Ivan Šantić, 3D designer & animator (MOTH3R.com ). The workshop is intended for anyone who wants to learn ZBrush (Pixologic), programming interface, design techniques, types of materials, application of textures and rendering of 3D models, knowledge background is not needed. Workshop will deal with the practical applications of ZBrush tools in digital design and development of 3D concepts, prototypes, products and packaging. We would like to highlight a special part of this workshop 3D Print technology and what it takes to make your virtual model become a reality.
Visit Boonar’s website to find out how to sign up.
ZBrush Workshop – Official page
ZBrush Workshop – Facebook group
ZBrush Workshop – Ivan Šantić (Lecturer)
The chance to sculpt your ultimate creature starts Monday July 8th as Bryan Wynia guides you through his world of femurs, fangs, fur and feet in his 3D Creature Sculpting CGWorkshop. A non-timezone specific, closed forum environment means you can access the class for anywhere in the world at any time. Receive personal feedback on your assignments from both Bryan and your classmates, and attend live webinars (recorded for those who can’t make it) where you can discuss the industry, your career, and monster-making in general. Don’t miss this chance to learn from a truly awesome artist and a great teacher.
Space is limited, so visit CGSociety.org to sign up!
This Quick Start Learning Path is targeted at students and artists wanting to get up to speed learning ZBrush fast. Throughout the five tutorials in this learning path you’ll take a step-by-step approach to learning everything from how to navigate ZBrush’s interface, sculpting and texturing techniques as well as how to efficiently take advantage of such features as DynaMesh and FiberMesh. After completing this learning path you’ll have the solid foundation in ZBrush that you’ll need to move onto some of the more advanced ZBrush tutorials here at Digital-Tutors.
Quick Start to ZBrush Trailer from Digital-Tutors on Vimeo.
Toys! Happy Meals! Pez dispensers! We often take for granted all the little gewgaws that find their way into our everyday lives. Sure, some of them can be collectibles that end up being worth a fortune years down the road, but even then who really thinks much about how these cool little items come to be? Well, it turns out that Little Wonder Studio puts a lot of thought into exactly that topic – not just the technical aspect but also the artistic side. It also turns out that ZBrush has been a revolutionary tool for them! This interview has been a true pleasure to put together. Right in keeping with the company’s roots and traditions, you’ll discover that it is filled with a good sense of fun, side by side with great detail. We hope you enjoy it!
Read the interview
Find out how ZBrush works and make it work for you! Ryan Kingslien is going to teach you each and every feature of ZBrush, what it does and why. Then you’ll learn the best way to use those tools and how to create highly effective workflows to help you get work done faster than ever before. Ryan’s even going to use his personal sculpting methods to help you unlock your creativity, because in the end, it’s not just about learning ZBrush’s features, it’s about discovering your inner sculptor and reaching your full potential as an artist!
Sign up at ZBrushWorkshops.com.
Our friends at Digital Tutors have released three new ZBrush tutorials! Beat June Gloom and get started sculpting with one of these unique courses!
Designing a Scary Female Monster in ZBrush
Creating a Mech Archer Concept in ZBrush
Creating an Aged Portrait in ZBrush
For more information or tutorials check out our 3rd Party Training page.
Sony Santa Monica’s Bryan Wynia brings you a great 3 week Workshop at CGSociety’s Training On Demand series. ZBrush master and Pixologic demonstrator Bryan goes through the process of creating 3D creature concepts in ZBrush.
Work alongside Bryan as he helps you find references, brainstorm, create thumbnails and practice speed-sculpting your concepts. He’ll then help you select your strongest idea to refine and evolve, polypaint and render ready for your final image.
Bryan has taught a number of classes and workshops, and is respected both as a creator, and as a trainer in ZBrush concept creation. His work has featured in Famous Monsters of Filmland, Imagine FX, 3D Artist and 3D World Magazines.
To sign up for the workshop, visit CG Workshops.