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ZBrush 2021.7

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Pixologic is pleased to announce ZBrush 2021.7, which contains even more new features and improvements designed to add power and flexibility to your creative experience. ZBrush 2021.7 is a free upgrade for all registered users of ZBrush.

ZBrush 2021.7 Knife Brushes
Featuring ZBrush Artist :: Michael Pavlovich
ZBrush 2021.7 Features Overview

For an in-depth look at all of the new additions in ZBrush 2021.7, check out Pixologic's Keynote Presentation.

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Slice & Dice It!

The Knife brushes enable an artist to cut through any surface with a precise line that not only removes geometry but closes the surface with geometry that is ready to sculpt. These brushes will also work symmetrically in realtime to provide an artist with an expanded freedom to design.

These brushes are perfect for precise surface design, 3D printing preparation or establishing a flat surface across any type of topology.


ZBrush Artist :: Cki Vang

Stage It!

With the powerful Stager feature, ZBrush can store two transformations of your mesh, and you may switch between them as needed. This allows you the flexibility to store one position for sculpting and painting, and another position for presentation. Stager can be used even when mesh geometry has dramatically changed through the use of features like subdivision levels, IMM brushes, SculptrisPro and the like.

Stager
ZBrush Artist :: Daisuke Narukawa

Bevel It!

Sculpt flat and rounded bevels along an edge in real-time with the new BevelFlat and BevelArc Brushes. The brushes work with the Backtrack feature and DrawSize to determine the width and the appearance of the bevel.

ZBrush Artist :: Paul Gaboury
ZBrush 2021.7 Stroke Interpolation
ZBrush Artist :: Michael Pavlovich

Interpolate It!

With the new Stroke Interpolation feature, you can draw any two brush strokes on your mesh and ZBrush will then interpolate across the surface between the two, creating a desired number of transitional strokes. Use this feature with sculpting, painting and masking to create striking patterns as one stroke transforms over your specified number of transitions!

Mirror It!

The Mirror feature allows you to copy PolyPaint and masking from one side of a posed mesh to the other side, seamlessly. Even if the mesh itself is no longer posed symmetrically, you can mirror the PolyPaint from one hand, one side of the face, or one big toe to the other. Masking can also be used to determine which areas of paint are mirrored, and which side will serve as the source paint.

Mirror PolyPaint on a Posed Model
ZBrush Artist :: Javier Benver · Full Image

Adjust It!

AdjustLast lets you tweak the last action, rather than needing to undo your last stroke and try, try again. Use the AdjustLast slider to reduce or increase the intensity of a sculpting, painting or masking action. It can even be used to adjust an entire series of strokes from any marked point on the Undo History.

And there's more...

Other Additions:
  • Palettes can now be scrolled up and down with the mouse wheel.
  • Mask by Changed Points will allow the last stroke to be converted to a mask. This can also be used with Undo History to apply a mask to all strokes made after the marked undo point.
  • PolyGroup by Changed Points will allow the last stroke to be converted to a PolyGroup. This can also be used with Undo History to apply a PolyGroup to all strokes made after the marked undo point.
  • BoostMask and DiluteMask features provide further options for refining the shape and intensity of an existing mask.
  • The Regroup Visible option assigns new PolyGroup IDs to the existing PolyGroups in your visible mesh.
Release Notes:
  • Added: BevelArc and BevelFlat brushes
  • Added: KnifeCurve and KnifeLasso brushes
  • Added: Regroup Visible button to PolyGroup palette
  • Added: BoostMask and DiluteMask options
  • Added: Added Stager feature to Geometry palette
  • Added: AdjustLast Stroke to Stroke palette
  • Added: "Mirror to Poseable Symmetry" and "Flip by Poseable Symmetry" to PolyPaint palette
  • Added: 'Mirror by Poseable Symmetry" and "Flip by Poseable Symmetry" to the Masking palette
  • Added: MultiMapExporter updated with new options to set which UDIM maps to export and exclude SubTool names from file names.
  • Added: Image Plane has new Model Opacity toggle to quickly turn model opacity on/off
  • Added: "All to Home" and "All to Target" functions to the Subtool palette in support of Stager feature
  • Added: Interpolate and Strokes Count functions to Stroke palette.
  • Modified: Multi-Curve brushes will not merge lines if the intersection has more than two points
  • Modified: Multi-Curves can be Auto-Smoothed when Alt-dragged to remove unused segments
  • Modified: Export Options moved into Preferences, making them a global setting that can be stored in the Custom UI and retained at startup
  • Modified: Bend Curve now automatically orients itself to the longest dimension of a mesh
  • Modified: Replay Last and Replay Last Relative moved into the main Stroke palette from its Modifiers menu
  • Modified: Mouse Average, Stroke Jitter, and Brush Imperfection moved into Stroke >> Modifiers
  • Modified: Keyboard Left/Right Arrows can now be used to select between IMM Brush meshes
  • Modified: Saving/Importing/Exporting will now return to the folder from which the file was originally loaded
  • Modified: Lazy Mouse now OFF by default for normal Selection and Masking Lasso brushes
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