ZBrush Artist James W. Cain

Sculptris Pro

For twenty years Pixologic has consistently sought to change the digital sculpting landscape with a passion for putting imagination-friendly tools in the hands of artists while also pushing the boundaries of what can be accomplished artistically with a computer. With ZBrush 2018 the digital landscape has been altered once again.

We are pleased to introduce Sculptris Pro, a dynamic tessellation sculpting workflow that enables you to ignore the constraints of polygon distribution and just -- sculpt! Sculptris Pro makes it possible for you to begin with any shape or model, whether it has ten polygons or ten thousand. There is absolutely no need to worry about having enough polygons to capture details. With Sculptris Pro you can simply brush across the surface. Sculptris Pro will dynamically add and reduce polygons wherever and whenever it’s needed, freeing you to focus entirely on the look you’re trying to achieve.

ZBrush places a library of over 400 sculpting brushes at your fingertips. Activating Sculptris Pro will transform each of these brushes into a system that places no limitations on your creativity. ZBrush 2018 also comes with new brushes designed specifically for Sculptris Pro.

Of course, if you’re a pipeline artist it would be useless to have this sculpting freedom if there was no way to get the finished model into a form that can be used by your other software. To this end, ZBrush 2018 provides a new way to remesh any model with the purpose of preparing it for use in a more traditional sculpting or animation workflow.

ZBrush Artist Nacho Riesco

Start with a sphere, cube, cone or any other mesh and have some fun with Sculptris Pro!

ZBrush Artist Daniele Angelozzi