How did the idea for doing a comic come about?

Benjamin: First of all we were "Bande Dessinée and comics" fans. We like them all, whether it's European BD, comics or manga.
Olivier: We had the idea for doing a 3D comic when we were at the animation school and we tried to do something with the characters we did at school. But we figured out very quickly that it would not be easy, especialy because of the character posing and the rendering. Since 3D is a slow process, you can't work fast. As a result, a lot of energy which you have when you draw is lost.

Could you give us a brief overview of the story?

Olivier: We don't want to give too much away, but the start of the story happens sometime in the near future. A mercenary has to enter an abandoned World War II U-boat to recover a rare item. This item then drives the rest of the story.

How did you meet?

Olivier: We met at the George Méliès animation school.
Benjamin: He hated me before knowing me! (laughing) Seriously, we were in the same class and became friends very quickly. We had a lot of things in common... we both liked Batman!

How long have you been using ZBrush and how did you discover it?

Olivier: I discovered ZBrush when I was at school. But it wasn't part of the education program. It is only later, in 2006 while working on Dragon Hunter (by the company that did "Despicable Me", "Minuscule", etc.) that I got really into it. I have used it ever since.

Who wrote the story and script? What was the inspiration?

Benjamin: We originally wrote a lot of different concepts. We chose to do this one because it made us travel a lot in our imaginations. The idea came together after watching some movies and documentaries.
Olivier: We understood each other pretty well on the theme. Each of us brings critiques and ideas to the story until we have something we like. We can say that our main references for the world are the "Metal Gear" games and "Indiana Jones" movies.


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