Turntable 1, 2
Meet Eve, a higly refined version of the first generation of genetically engineered mecha pilots. Most of the modeling was done in zbrush. 3dsmax was used to retopologize some of the suit pieces.
Turntable 3, 4
This model was sculpted in zbrush starting from a base mesh made in 3ds max.
Turntable 5, 6, 7
This model is inspired after the character of Seth Bullock from Deadwood. The base mesh of the model was built in 3ds max using a reference sculpt started from zspheres and it was sculpted and detailed in zbrush.
I'm a 3d artist with a special interest in character modeling. Currently I'm working as a freelancer.