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Celso Teixeira

ZBrushCentral username: celsofx

Lizard Turntable 1 Robot Turntable 2 All my characters are 80% or more done in ZBrush, especially after DynaMesh . It is the only tool that makes it possible to jump from concept to a final piece in hours. This software is so great that my biggest source of inspiration and learning material is the online forum. Visiting ZBrushCentral is the first thing I do every morning when I sit in front of my computer. ARTIST PROFILE I am a 3D and concept artist. My career started in 2006 when I had my first contact with the 3D word during the second year of a graphic design university. Since that day my main focus was 3D characters, but the natural feel of ZBrush made me rethink my methods, step back and learn some of the traditional arts so I can improve my digital sculpting further. Website: celsoteixeira.com Email: celsofx@gmail.com THOUGHTS ON ZBRUSH I had 4 breakthroughs in my career, the first was when I discovered 3D, the other 3 was because of ZBrush. When I first start in ZBrush I realized that now I was able to put way more detail in my characters. Then the ZSpheres came out and I was able to easily find shapes and forms creating very useful base mesh and retopo it afterwords using less and less of the other 3d packs for modeling. And now with DynaMesh and all the new hard surface tools life is easier for every aspect of modeling, no matter what you are working on. Thank you ZBrush and every one behind it, this piece of software made art breathe in the technical word of 3D.
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