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ZBrushCentral username: Rhythem02
This is the Alien Bust the I recently Finished. I started many personal projects, but I haven't find the time or the inspiration to finish them. The n one time I was just browsing for good concept art and found a 2D Illustration. I fell in love with the details and mood that it has and it's fairly easy to do since it's just a bust. So I did it, I added my own touch to it, like the back all those are original since the 2D Illustration is only in front view. What's funny about this is I didn't who the 2D artist behind the illustration. Later I found out that it Kory Hubbell, I already one of his concept the "Locus Helmet".
Everything is done in ZBrush from sculpting to lighting and Rendering, then composited in Photoshop.
Hi I'm Oliver Pabilona, using the artist Rhythem02. I started 3D since college, but only took it seriouly as a profession just 4 to 5 years ago. My strengths are Characters, from medieval to recent to futuristic; I also like to sculpt Mechs; lately, I'm also trying to learn to sculpt monsters and aliens, this Alien Bust is just the beginning.
Right now I'm working as a freelance character artist. But I hope to soon find a game company where I could part of a AAA game title. That would be fun. =)
THOUGHTS ON ZBRUSH
ZBrush helped a lot of starting artists to just unleash their potential. Before I learned about ZBrush I have to learn both the technical and artistic aspect at the same time using the usual 3D packages. That is quite difficult specially for a starting artist. But now with ZBrush they can sculpt right away with just a few hours of basic tutorial, and just have fun, and learn all the things that I think are very essential. They can learn all the technical stuff from other 3D Packages later, just have fun right now with ZBrush. =)